(14) #85 Risky Business (8-8)

1204.65 (32)

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# Opponent Result Effect % of Ranking Status Date Event
73 Bexar Win 12-10 15.86 4.7% Counts Jun 15th Texas Two Finger 2019
38 Boomtown Loss 4-15 -11.18 4.7% Counts (Why) Jun 15th Texas Two Finger 2019
237 Balloon** Win 15-4 0 0% Ignored (Why) Jun 15th Texas Two Finger 2019
23 Waterloo Loss 6-15 -4.56 6.48% Counts (Why) Jul 27th PBJ 2019
144 Discney Win 15-6 19.61 6.48% Counts (Why) Jul 27th PBJ 2019
161 Mud Turtles Win 15-4 12.51 6.48% Counts (Why) Jul 27th PBJ 2019
76 blOKC party Loss 6-15 -37.37 6.48% Counts (Why) Jul 28th PBJ 2019
54 Moontower Loss 10-15 -15.87 6.48% Counts Jul 28th PBJ 2019
172 Chili Poppers Win 15-6 8.52 6.48% Counts (Why) Jul 28th PBJ 2019
111 Stripes Win 13-10 13.66 7.6% Counts Aug 17th Cooler Classic 31
22 Chalice Loss 4-13 -3.34 7.6% Counts (Why) Aug 17th Cooler Classic 31
58 Toast Loss 6-13 -34.53 7.6% Counts (Why) Aug 17th Cooler Classic 31
131 Melt Win 13-1 29.93 7.6% Counts (Why) Aug 17th Cooler Classic 31
82 PanIC Loss 6-10 -35.95 6.97% Counts Aug 18th Cooler Classic 31
36 Woodwork Loss 8-10 9.92 7.4% Counts Aug 18th Cooler Classic 31
111 Stripes Win 11-5 32.83 6.97% Counts (Why) Aug 18th Cooler Classic 31
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.