(2) #80 Garbage (12-8)

1240.08 (10)

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# Opponent Result Effect % of Ranking Status Date Event
81 Pegasus Win 12-6 27.12 4.49% Aug 4th Kleinman Eruption 2018
121 Igneous Ultimate Win 10-8 2.03 4.49% Aug 4th Kleinman Eruption 2018
168 Oh My! Win 12-5 6.01 4.43% Aug 4th Kleinman Eruption 2018
23 Lights Out Loss 4-13 -10.92 4.62% Aug 4th Kleinman Eruption 2018
85 Platypi Win 16-15 3.66 4.62% Aug 5th Kleinman Eruption 2018
81 Pegasus Win 11-8 17.56 4.62% Aug 5th Kleinman Eruption 2018
75 Happy Hour Win 15-8 28.18 4.62% Aug 5th Kleinman Eruption 2018
- Mola Mola Win 11-6 -18.64 5.7% Sep 8th Washington Mixed Sectional Championship 2018
123 Image.Is.Everything. Loss 10-11 -22.56 6.03% Sep 8th Washington Mixed Sectional Championship 2018
143 Bulleit Train Win 11-7 7.38 5.87% Sep 8th Washington Mixed Sectional Championship 2018
- RuffSide** Win 11-4 0 0% Ignored Sep 8th Washington Mixed Sectional Championship 2018
23 Lights Out Loss 6-10 -7.13 5.53% Sep 8th Washington Mixed Sectional Championship 2018
142 Fable Win 10-8 -5.35 5.87% Sep 9th Washington Mixed Sectional Championship 2018
81 Pegasus Loss 5-12 -37 5.78% Sep 9th Washington Mixed Sectional Championship 2018
96 Pheathers and Phurr Win 13-10 16.39 6.7% Sep 22nd Northwest Mixed Regional Championship 2018
46 The Administrators Loss 6-12 -29.57 6.53% Sep 22nd Northwest Mixed Regional Championship 2018
2 Seattle Mixtape** Loss 3-13 0 0% Ignored Sep 22nd Northwest Mixed Regional Championship 2018
75 Happy Hour Win 12-11 10.24 6.7% Sep 22nd Northwest Mixed Regional Championship 2018
69 Mental Toss Flycoons Loss 11-12 -6.15 6.7% Sep 23rd Northwest Mixed Regional Championship 2018
23 Lights Out Loss 11-12 17.92 6.7% Sep 23rd Northwest Mixed Regional Championship 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.