(6) #45 Woodwork (13-6)

1444.21 (3)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
140 Mousetrap Win 11-8 1.14 22 5.2% Counts (Why) Jul 31st Heavyweights 2021
128 ELevate Win 13-3 4.27 179 5.2% Counts (Why) Jul 31st Heavyweights 2021
144 POW! Win 13-6 0.68 25 5.2% Counts (Why) Jul 31st Heavyweights 2021
218 Stackcats** Win 13-2 0 51 0% Ignored (Why) Jul 31st Heavyweights 2021
86 Mad Udderburn Win 14-9 18.32 11 5.51% Counts (Why) Aug 1st Heavyweights 2021
168 Prion** Win 15-5 0 1 0% Ignored (Why) Aug 1st Heavyweights 2021
38 No Touching! Loss 9-13 -33.72 6 5.83% Counts (Why) Aug 14th Cooler Classic 32 Redux
47 Stripes Loss 12-13 -7.96 150 5.83% Counts Aug 14th Cooler Classic 32 Redux
48 Chalice Win 13-9 34.25 6 5.83% Counts (Why) Aug 14th Cooler Classic 32 Redux
59 Minnesota Star Power Loss 6-13 -45.96 4 5.83% Counts (Why) Aug 14th Cooler Classic 32 Redux
38 No Touching! Win 15-12 43.2 6 6.18% Counts (Why) Aug 15th Cooler Classic 32 Redux
12 NOISE Loss 12-14 7.13 14 6.18% Counts Aug 15th Cooler Classic 32 Redux
59 Minnesota Star Power Win 15-12 30.19 4 6.18% Counts (Why) Aug 15th Cooler Classic 32 Redux
90 Hellbenders Win 13-8 23.15 12 7.35% Counts (Why) Sep 11th West Plains Mixed Club Sectional Championship 2021
25 Impact Loss 8-13 -34.57 11 7.35% Counts (Why) Sep 11th West Plains Mixed Club Sectional Championship 2021
152 Locomotion** Win 13-3 0 14 0% Ignored (Why) Sep 11th West Plains Mixed Club Sectional Championship 2021
30 The Chad Larson Experience Win 9-7 23.31 22 6.75% Counts Sep 11th West Plains Mixed Club Sectional Championship 2021
65 7 Sins Loss 8-12 -65.15 11 7.79% Counts (Why) Sep 12th West Plains Mixed Club Sectional Championship 2021
147 PanIC Win 13-9 0.62 11 7.79% Counts (Why) Sep 12th West Plains Mixed Club Sectional Championship 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.