(2) #47 Huntsville Outlaws (28-5)

1441.37 (11)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
162 BATL Cows** Win 13-3 0 15 0% Ignored (Why) Jun 15th ATL Classic 2019
278 Baywatch** Win 13-1 0 13 0% Ignored (Why) Jun 15th ATL Classic 2019
266 Orbit** Win 13-1 0 13 0% Ignored (Why) Jun 15th ATL Classic 2019
231 Mississippi Blues** Win 13-0 0 12 0% Ignored (Why) Jun 15th ATL Classic 2019
272 Bold City** Win 13-2 0 13 0% Ignored (Why) Jun 16th ATL Classic 2019
130 m'kay Ultimate Win 11-10 -8.26 14 2.43% Counts Jun 16th ATL Classic 2019
80 Trash Pandas Win 12-6 8.15 18 2.37% Counts (Why) Jun 16th ATL Classic 2019
283 Craw Daddies** Win 13-5 0 11 0% Ignored (Why) Jul 6th Huntsville Huckfest 2019
284 Mixed on the Rock** Win 13-3 0 11 0% Ignored (Why) Jul 6th Huntsville Huckfest 2019
165 Possum Win 13-7 -2.33 13 2.89% Counts (Why) Jul 6th Huntsville Huckfest 2019
80 Trash Pandas Win 13-7 9.37 18 2.89% Counts (Why) Jul 7th Huntsville Huckfest 2019
84 sKNO cone Win 15-11 3.14 23 2.89% Counts Jul 7th Huntsville Huckfest 2019
75 Auburn HeyDay Loss 7-15 -24.26 14 2.89% Counts (Why) Jul 7th Huntsville Huckfest 2019
154 Goose Lee Win 13-7 -1.07 5 3.86% Counts (Why) Aug 10th HoDown ShowDown 23 GOAT
83 FlyTrap Win 13-7 11.43 16 3.86% Counts (Why) Aug 10th HoDown ShowDown 23 GOAT
166 Moonshine Win 13-6 -1.52 4 3.86% Counts (Why) Aug 10th HoDown ShowDown 23 GOAT
102 Tyrannis Win 12-8 4.5 4 3.86% Counts Aug 10th HoDown ShowDown 23 GOAT
80 Trash Pandas Win 16-13 1.85 18 3.86% Counts Aug 11th HoDown ShowDown 23 GOAT
35 'Shine Loss 9-15 -17.32 17 3.86% Counts Aug 11th HoDown ShowDown 23 GOAT
54 Malice in Wonderland Win 13-11 5.2 28 3.86% Counts Aug 11th HoDown ShowDown 23 GOAT
75 Auburn HeyDay Win 13-8 14.44 14 4.87% Counts Sep 7th Gulf Coast Mixed Club Sectional Championship 2019
78 Memphis STAX Win 10-9 -5.58 12 4.87% Counts Sep 7th Gulf Coast Mixed Club Sectional Championship 2019
213 Memphis Hustle & Flow** Win 11-4 0 12 0% Ignored (Why) Sep 7th Gulf Coast Mixed Club Sectional Championship 2019
231 Mississippi Blues** Win 13-2 0 12 0% Ignored (Why) Sep 7th Gulf Coast Mixed Club Sectional Championship 2019
170 Magic City Mayhem Win 13-7 -6.18 13 4.87% Counts (Why) Sep 8th Gulf Coast Mixed Club Sectional Championship 2019
170 Magic City Mayhem Win 13-6 -4 13 4.87% Counts (Why) Sep 8th Gulf Coast Mixed Club Sectional Championship 2019
78 Memphis STAX Win 10-6 12.26 12 4.47% Counts (Why) Sep 8th Gulf Coast Mixed Club Sectional Championship 2019
94 Mutiny Win 11-7 8.67 17 5.32% Counts Sep 21st Southeast Club Mixed Regional Championship 2019
21 Bucket Loss 6-13 -21.05 5 5.46% Counts (Why) Sep 21st Southeast Club Mixed Regional Championship 2019
13 Toro Win 13-11 32.11 39 5.46% Counts Sep 21st Southeast Club Mixed Regional Championship 2019
20 Weird Loss 8-13 -14.8 5 5.46% Counts Sep 21st Southeast Club Mixed Regional Championship 2019
83 FlyTrap Win 13-9 8.41 16 5.46% Counts Sep 22nd Southeast Club Mixed Regional Championship 2019
54 Malice in Wonderland Loss 11-12 -12.97 28 5.46% Counts Sep 22nd Southeast Club Mixed Regional Championship 2019
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.