(23) #106 California Burrito (12-9)

1148.22 (52)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
80 Alchemy Loss 10-11 -0.89 4 4.32% Counts Jul 20th Revolution 2019
179 Long Beach Legacy Win 11-8 -0.4 39 4.32% Counts Jul 20th Revolution 2019
143 Superstition Win 10-9 -3.29 46 4.32% Counts Jul 20th Revolution 2019
102 Family Style Win 13-5 27.98 48 4.32% Counts (Why) Jul 20th Revolution 2019
116 Absolute Zero Loss 9-13 -20.87 5 4.32% Counts Jul 21st Revolution 2019
29 Lotus Loss 4-13 -4.75 39 4.32% Counts (Why) Jul 21st Revolution 2019
59 Donuts Loss 7-12 -12.87 16 4.32% Counts Jul 21st Revolution 2019
128 Springs Mixed Ulty Team Win 9-8 0.97 148 5.34% Counts Aug 24th Ski Town Classic 2019
104 Moontower Win 12-11 8.13 53 5.64% Counts Aug 24th Ski Town Classic 2019
59 Donuts Loss 5-10 -17.85 16 5.01% Counts Aug 24th Ski Town Classic 2019
246 Rogue** Win 13-2 0 187 0% Ignored (Why) Aug 24th Ski Town Classic 2019
84 Ouzel Win 12-8 31.56 20 5.64% Counts Aug 25th Ski Town Classic 2019
116 Absolute Zero Win 12-7 28.53 5 5.64% Counts (Why) Aug 25th Ski Town Classic 2019
128 Springs Mixed Ulty Team Loss 10-11 -13.93 148 5.64% Counts Aug 25th Ski Town Classic 2019
239 Fear and Loathing** Win 15-3 0 97 0% Ignored (Why) Sep 7th So Cal Mixed Club Sectional Championship 2019
143 Superstition Win 13-7 24.09 46 6.28% Counts (Why) Sep 7th So Cal Mixed Club Sectional Championship 2019
44 Pivot Loss 6-13 -16.62 4 6.28% Counts (Why) Sep 7th So Cal Mixed Club Sectional Championship 2019
69 Instant Karma Loss 7-12 -24.28 41 6.28% Counts Sep 8th So Cal Mixed Club Sectional Championship 2019
102 Family Style Win 9-8 9.11 48 5.94% Counts Sep 8th So Cal Mixed Club Sectional Championship 2019
101 Robot Win 9-8 9.14 17 5.94% Counts Sep 8th So Cal Mixed Club Sectional Championship 2019
60 Rubix Loss 6-12 -23.6 51 6.11% Counts Sep 8th So Cal Mixed Club Sectional Championship 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.