(3) #160 Rocket LawnChair (13-5)

800.33 (14)

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# Opponent Result Effect % of Ranking Status Date Event
242 Second Wind Win 11-4 4.37 5.74% Jul 6th Motown Throwdown 2019
263 SlipStream** Win 11-1 0 0% Ignored Jul 6th Motown Throwdown 2019
253 Sabers** Win 11-3 0 0% Ignored Jul 6th Motown Throwdown 2019
190 Pixel Win 10-6 21.15 5.74% Jul 7th Motown Throwdown 2019
141 Goose Lee Loss 6-10 -22.26 5.74% Jul 7th Motown Throwdown 2019
242 Second Wind Win 8-6 -12.93 5.37% Jul 7th Motown Throwdown 2019
139 Los Heros Loss 4-7 -17.9 4.76% Jul 7th Motown Throwdown 2019
188 Petey's Scallywags Win 12-5 32.78 6.68% Jul 20th Bourbon Bash 2019
226 I-79 Win 15-4 13.03 6.96% Jul 20th Bourbon Bash 2019
67 Trash Pandas Loss 7-15 -6.18 6.96% Jul 20th Bourbon Bash 2019
246 Indiana Pterodactyl Attack Win 14-7 2.46 6.96% Jul 20th Bourbon Bash 2019
128 Crucible Loss 6-14 -30.49 6.96% Jul 21st Bourbon Bash 2019
180 Thunderpants the Magic Dragon Win 6-5 1.78 5.3% Jul 21st Bourbon Bash 2019
203 Pi+ Win 13-10 9.56 6.96% Jul 21st Bourbon Bash 2019
112 Bird Loss 3-13 -31.33 8.62% Aug 17th Cooler Classic 31
138 EMU Win 13-11 35.56 8.62% Aug 17th Cooler Classic 31
182 Jabba Win 12-11 0.96 8.62% Aug 17th Cooler Classic 31
264 Taco Cat** Win 13-2 0 0% Ignored Aug 17th Cooler Classic 31
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.