(3) #163 Stoke (10-15)

796.61 (8)

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# Opponent Result Effect % of Ranking Status Date Event
114 Buffalo Lake Effect Loss 8-13 -9.65 3.7% Jul 7th Philly Invite 2018
83 Birds Loss 12-15 4.94 3.7% Jul 7th Philly Invite 2018
30 Jughandle Loss 7-13 7.81 3.7% Jul 7th Philly Invite 2018
117 The Process Loss 5-15 -14.01 3.7% Jul 7th Philly Invite 2018
237 Turnstyle Win 15-2 0.33 3.7% Jul 8th Philly Invite 2018
165 Unlimited Swipes Win 11-9 9.26 3.7% Jul 8th Philly Invite 2018
- Philadelphia Forge** Win 14-5 0 0% Ignored Jul 8th Philly Invite 2018
59 Distelfink Loss 7-9 9.87 4.21% Aug 5th WC Mixed Round Robin
152 Peep Show Win 13-7 29.6 4.58% Aug 5th WC Mixed Round Robin
158 Philly Twist Win 10-8 13.13 4.46% Aug 5th WC Mixed Round Robin
113 The Bandits Win 9-8 16.85 4.34% Aug 5th WC Mixed Round Robin
101 Tyrannis Loss 3-10 -12.53 4.22% Aug 11th Chesapeake Open 2018
149 Crucible Loss 7-11 -18.95 4.71% Aug 11th Chesapeake Open 2018
144 Rat City Loss 8-11 -13.8 4.83% Aug 11th Chesapeake Open 2018
95 Ant Madness Loss 6-12 -11.29 4.71% Aug 11th Chesapeake Open 2018
50 Grand Army Loss 9-12 11.57 4.83% Aug 12th Chesapeake Open 2018
149 Crucible Win 12-11 10.57 4.83% Aug 12th Chesapeake Open 2018
144 Rat City Win 11-10 11.12 4.83% Aug 12th Chesapeake Open 2018
222 I-79 Win 11-3 10.91 5.49% Sep 8th Founders Mixed Sectional Championship 2018
26 Alloy** Loss 2-10 0 0% Ignored Sep 8th Founders Mixed Sectional Championship 2018
152 Peep Show Loss 8-10 -12.61 5.82% Sep 8th Founders Mixed Sectional Championship 2018
18 Loco** Loss 2-11 0 0% Ignored Sep 8th Founders Mixed Sectional Championship 2018
117 The Process Loss 4-9 -18.97 4.95% Sep 8th Founders Mixed Sectional Championship 2018
222 I-79 Win 10-8 -9.25 5.82% Sep 9th Founders Mixed Sectional Championship 2018
113 The Bandits Loss 5-9 -15.28 5.14% Sep 9th Founders Mixed Sectional Championship 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.