(13) #78 Northern Comfort (10-8)

1188.75 (150)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
9 Red Flag** Loss 6-14 0 5 0% Ignored (Why) Jul 29th TCT Select Flight East 2023
50 Steamboat Loss 8-13 -17.95 61 5.75% Counts Jul 29th TCT Select Flight East 2023
27 Waterloo Loss 5-13 -6.26 50 5.75% Counts (Why) Jul 29th TCT Select Flight East 2023
46 Revival Loss 6-15 -20.43 7 5.75% Counts (Why) Jul 30th TCT Select Flight East 2023
53 Roma Ultima Loss 8-12 -17.14 55 5.75% Counts Jul 30th TCT Select Flight East 2023
70 League of Shadows Loss 11-13 -10.4 23 5.75% Counts Jul 30th TCT Select Flight East 2023
132 Mousetrap Win 12-11 -11.92 27 6.74% Counts Aug 19th Cooler Classic 34
245 Underdogs** Win 13-3 0 125 0% Ignored (Why) Aug 19th Cooler Classic 34
155 Madison United Mixed Ultimate Win 10-4 14.3 69 5.89% Counts (Why) Aug 19th Cooler Classic 34
188 Melt Win 13-3 1.55 71 6.74% Counts (Why) Aug 19th Cooler Classic 34
117 Spectre Win 13-8 22.99 99 6.74% Counts Aug 20th Cooler Classic 34
30 Chicago Parlay Loss 4-15 -9.02 55 6.74% Counts (Why) Aug 20th Cooler Classic 34
92 Mad Udderburn Loss 11-13 -22.96 7 6.74% Counts Aug 20th Cooler Classic 34
228 Dinosaur Fancy** Win 15-6 0 0% Ignored (Why) Sep 9th 2023 Mixed Northwest Plains Sectional Championship
164 Pandamonium Win 15-8 12.92 190 7.91% Counts (Why) Sep 9th 2023 Mixed Northwest Plains Sectional Championship
64 Minnesota Star Power Win 15-14 18.87 39 7.91% Counts Sep 9th 2023 Mixed Northwest Plains Sectional Championship
111 Bird Win 15-10 24.7 79 7.91% Counts Sep 10th 2023 Mixed Northwest Plains Sectional Championship
56 No Touching! Win 11-10 22.39 148 7.91% Counts Sep 10th 2023 Mixed Northwest Plains Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.