(8) #13 Loco (15-2) MA 3

1861.93 (70)

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# Opponent Result Effect % of Ranking Status Date Event
44 Murmur Win 13-7 18.01 7.91% Jun 22nd Summer Glazed Daze 2019
118 NC Galaxy** Win 13-3 0 0% Ignored Jun 22nd Summer Glazed Daze 2019
149 Rowdy** Win 13-4 0 0% Ignored Jun 22nd Summer Glazed Daze 2019
74 Petey's Pirates Win 13-10 -22.06 7.91% Jun 23rd Summer Glazed Daze 2019
24 Alloy Win 9-6 22.16 7.03% Jun 23rd Summer Glazed Daze 2019
18 Columbus Cocktails Loss 12-13 -14.54 7.91% Jun 23rd Summer Glazed Daze 2019
20 Toro Loss 9-13 -40.65 7.91% Jun 23rd Summer Glazed Daze 2019
185 Heavy Flow** Win 15-4 0 0% Ignored Jul 13th Philly Invite 2019
105 Soft Boiled Win 15-7 -18.4 9.28% Jul 13th Philly Invite 2019
91 The Bandits** Win 15-3 0 0% Ignored Jul 13th Philly Invite 2019
93 Fleet** Win 15-3 0 0% Ignored Jul 13th Philly Invite 2019
116 Peep Show Win 15-7 -21.98 9.28% Jul 14th Philly Invite 2019
37 League of Shadows Win 12-8 16.68 9.28% Jul 14th Philly Invite 2019
48 Sparkle Ponies Win 11-8 -2.3 9.28% Jul 14th Philly Invite 2019
18 Columbus Cocktails Win 15-14 11.12 12.11% Aug 17th TCT Elite Select Challenge 2019
7 Mischief Win 13-10 54.35 12.11% Aug 17th TCT Elite Select Challenge 2019
100 Nothing's Great Again** Win 15-4 0 0% Ignored Aug 17th TCT Elite Select Challenge 2019
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.