(1) #15 Loco (27-6) MA 3

1756.06 (7)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
43 Murmur Win 13-7 7.73 14 2.85% Counts (Why) Jun 22nd Summer Glazed Daze 2019
100 NC Galaxy** Win 13-3 0 31 0% Ignored (Why) Jun 22nd Summer Glazed Daze 2019
149 Rowdy** Win 13-4 0 17 0% Ignored (Why) Jun 22nd Summer Glazed Daze 2019
19 Columbus Cocktails Loss 12-13 -5.54 18 2.85% Counts Jun 23rd Summer Glazed Daze 2019
29 Alloy Win 9-6 7.41 6 2.53% Counts Jun 23rd Summer Glazed Daze 2019
74 Petey's Pirates Win 13-10 -5.81 2 2.85% Counts Jun 23rd Summer Glazed Daze 2019
13 Toro Loss 9-13 -11.93 39 2.85% Counts Jun 23rd Summer Glazed Daze 2019
193 Heavy Flow** Win 15-4 0 0 0% Ignored (Why) Jul 13th Philly Invite 2019
87 Fleet Win 15-3 0.27 4 3.39% Counts (Why) Jul 13th Philly Invite 2019
103 Soft Boiled Win 15-7 -1.59 7 3.39% Counts (Why) Jul 13th Philly Invite 2019
92 The Bandits** Win 15-3 0 9 0% Ignored (Why) Jul 13th Philly Invite 2019
123 PS Win 15-7 -4.34 8 3.39% Counts (Why) Jul 14th Philly Invite 2019
55 Sparkle Ponies Win 11-8 -1.72 7 3.39% Counts Jul 14th Philly Invite 2019
49 League of Shadows Win 12-8 4.31 16 3.39% Counts Jul 14th Philly Invite 2019
19 Columbus Cocktails Win 15-14 2.9 18 4.52% Counts Aug 17th TCT Elite Select Challenge 2019
4 Mischief Win 13-10 25.03 67 4.52% Counts Aug 17th TCT Elite Select Challenge 2019
122 Nothing's Great Again** Win 15-4 0 1 0% Ignored (Why) Aug 17th TCT Elite Select Challenge 2019
13 Toro Loss 6-12 -26.13 39 4.4% Counts Aug 18th TCT Elite Select Challenge 2019
4 Mischief Win 11-10 15.41 67 4.52% Counts Aug 18th TCT Elite Select Challenge 2019
11 Lochsa Loss 7-9 -10.28 8 4.15% Counts Aug 18th TCT Elite Select Challenge 2019
131 Farm Show** Win 13-3 0 7 0% Ignored (Why) Sep 7th Founders Mixed Club Sectional Championship 2019
144 Philly Twist Win 13-7 -17.41 7 5.38% Counts (Why) Sep 7th Founders Mixed Club Sectional Championship 2019
200 Left Turn Lane** Win 13-3 0 5 0% Ignored (Why) Sep 7th Founders Mixed Club Sectional Championship 2019
115 Stoke** Win 15-6 0 7 0% Ignored (Why) Sep 7th Founders Mixed Club Sectional Championship 2019
90 Blowing Heat 3.0** Win 15-5 0 6 0% Ignored (Why) Sep 8th Founders Mixed Club Sectional Championship 2019
29 Alloy Win 12-10 5.95 6 5.38% Counts Sep 8th Founders Mixed Club Sectional Championship 2019
110 Rat City** Win 13-4 0 4 0% Ignored (Why) Sep 21st Mid Atlantic Mixed Club Regional Championship 2019
115 Stoke Win 13-7 -8.9 7 6.04% Counts (Why) Sep 21st Mid Atlantic Mixed Club Regional Championship 2019
41 Jughandle Win 13-6 19.78 10 6.04% Counts (Why) Sep 21st Mid Atlantic Mixed Club Regional Championship 2019
10 Space Heater Loss 7-15 -34.68 44 6.04% Counts (Why) Sep 21st Mid Atlantic Mixed Club Regional Championship 2019
29 Alloy Win 15-9 24.55 6 6.04% Counts Sep 22nd Mid Atlantic Mixed Club Regional Championship 2019
27 Rally Win 14-8 26.8 8 6.04% Counts (Why) Sep 22nd Mid Atlantic Mixed Club Regional Championship 2019
10 Space Heater Loss 10-12 -11.42 44 6.04% Counts Sep 22nd Mid Atlantic Mixed Club Regional Championship 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.