(1) #83 Donuts (14-6)

1220.6 (33)

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# Opponent Result Effect % of Ranking Status Date Event
240 Party Cats-D Win 11-5 -15.38 4.33% Jun 8th Bay Area Ultimate Classic 2019
192 Spoiler Alert Win 8-4 -0.44 3.75% Jun 8th Bay Area Ultimate Classic 2019
223 Feral Cows** Win 13-2 0 0% Ignored Jun 8th Bay Area Ultimate Classic 2019
60 Firefly Loss 8-10 -6.42 4.59% Jun 8th Bay Area Ultimate Classic 2019
97 Absolute Zero Win 10-9 1.49 4.71% Jun 9th Bay Area Ultimate Classic 2019
115 Robot Win 13-8 16.18 4.71% Jun 9th Bay Area Ultimate Classic 2019
35 Lotus Loss 4-12 -10.95 4.52% Jun 9th Bay Area Ultimate Classic 2019
53 Pivot Loss 7-10 -11.05 6.14% Jul 20th Revolution 2019
71 American Barbecue Win 10-9 13.33 6.49% Jul 20th Revolution 2019
144 Family Style Win 13-5 18.64 6.49% Jul 20th Revolution 2019
71 American Barbecue Loss 7-10 -21.11 6.14% Jul 21st Revolution 2019
60 Firefly Loss 4-15 -32.69 6.49% Jul 21st Revolution 2019
130 California Burrito Win 12-7 20.09 6.49% Jul 21st Revolution 2019
238 Friendzone** Win 15-4 0 0% Ignored Aug 3rd Kleinman Eruption 2019
92 Happy Hour Win 10-8 17.14 7.03% Aug 3rd Kleinman Eruption 2019
234 Natural Twenties** Win 15-2 0 0% Ignored Aug 3rd Kleinman Eruption 2019
148 Choco Ghost House Win 15-7 19.37 7.22% Aug 3rd Kleinman Eruption 2019
104 Pegasus Win 10-8 9.89 7.03% Aug 4th Kleinman Eruption 2019
103 Buckwild Loss 12-13 -19.84 7.22% Aug 4th Kleinman Eruption 2019
132 Hive Win 9-7 2.42 6.63% Aug 4th Kleinman Eruption 2019
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.