() #176 ThunderCats (3-12)

706.33 (9)

Click on column to sort  • 
# Opponent Result Effect % of Ranking Status Date Event
56 Murmur Loss 6-13 0.87 5.53% Jun 23rd Summer Glazed Daze 2018
100 FlyTrap Loss 9-12 3.67 5.53% Jun 23rd Summer Glazed Daze 2018
156 Heavy Flow Loss 11-12 0.48 5.53% Jun 23rd Summer Glazed Daze 2018
99 Legion Loss 7-12 -6.53 5.53% Jun 23rd Summer Glazed Daze 2018
219 Carolina Reign Win 11-6 14.67 5.23% Jun 24th Summer Glazed Daze 2018
192 RnB Win 13-10 14.08 5.53% Jun 24th Summer Glazed Daze 2018
95 Ant Madness Loss 4-13 -9.31 5.53% Jun 24th Summer Glazed Daze 2018
153 APEX Loss 7-13 -24.02 5.53% Jun 24th Summer Glazed Daze 2018
42 Mixfits** Loss 4-11 0 0% Ignored Sep 8th North Carolina Mixed Sectional Championship 2018
98 Cahoots Loss 4-11 -18.49 9.12% Sep 8th North Carolina Mixed Sectional Championship 2018
219 Carolina Reign Win 11-7 19.92 9.67% Sep 8th North Carolina Mixed Sectional Championship 2018
41 Storm Loss 5-11 17.34 9.12% Sep 8th North Carolina Mixed Sectional Championship 2018
63 Rowdy Loss 3-11 -1.77 9.12% Sep 8th North Carolina Mixed Sectional Championship 2018
100 FlyTrap Loss 4-11 -19.26 9.12% Sep 9th North Carolina Mixed Sectional Championship 2018
- TAU Loss 10-11 8.75 9.94% Sep 9th North Carolina Mixed Sectional Championship 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.