(2) #154 Wildstyle (8-8)

827.07 (34)

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# Opponent Result Effect % of Ranking Status Date Event
23 Waterloo** Loss 3-11 0 0% Ignored (Why) Jun 15th Texas Two Finger 2019
207 rubber duck ultimate. Win 11-6 16.85 6.23% Counts (Why) Jun 15th Texas Two Finger 2019
62 Memphis STAX Loss 8-11 10.33 6.59% Counts Jun 15th Texas Two Finger 2019
248 Mixed on the Rock** Win 11-3 0 0% Ignored (Why) Jun 15th Texas Two Finger 2019
172 Chili Poppers Loss 11-13 -29.14 8.15% Counts Jul 13th Riverside Classic 2019
242 Alpha Win 15-8 0.46 8.15% Counts (Why) Jul 13th Riverside Classic 2019
73 Bexar Loss 8-15 -9.22 8.15% Counts Jul 13th Riverside Classic 2019
161 Mud Turtles Win 11-8 28.75 8.15% Counts Jul 14th Riverside Classic 2019
73 Bexar Loss 7-15 -12.35 8.15% Counts (Why) Jul 14th Riverside Classic 2019
172 Chili Poppers Win 15-2 44.43 8.15% Counts (Why) Jul 14th Riverside Classic 2019
134 ELevate Loss 7-13 -44.82 9.57% Counts Aug 3rd Heavyweights 2019
250 Identity Theft** Win 13-5 0 0% Ignored (Why) Aug 3rd Heavyweights 2019
263 Taco Cat** Win 13-2 0 0% Ignored (Why) Aug 3rd Heavyweights 2019
133 Mad Udderburn Loss 6-13 -48.88 9.57% Counts (Why) Aug 3rd Heavyweights 2019
134 ELevate Loss 11-12 0.94 9.57% Counts Aug 4th Heavyweights 2019
174 Stackcats Win 13-8 41.31 9.57% Counts Aug 4th Heavyweights 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.