(1) #169 Stackcats (7-10)

749.62 (6)

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# Opponent Result Effect % of Ranking Status Date Event
143 Buffalo Lake Effect Loss 7-8 2.43 4.76% Jul 6th Motown Throwdown 2019
263 SlipStream Win 11-6 -13.62 5.06% Jul 6th Motown Throwdown 2019
253 Sabers** Win 11-1 0 0% Ignored Jul 6th Motown Throwdown 2019
74 Petey's Pirates Loss 7-13 -1.71 5.35% Jul 7th Motown Throwdown 2019
27 Hybrid Loss 9-13 29.43 5.35% Jul 7th Motown Throwdown 2019
124 Liquid Hustle Loss 3-13 -19.3 5.35% Jul 7th Motown Throwdown 2019
139 Los Heros Win 10-7 30.86 5.06% Jul 7th Motown Throwdown 2019
85 PanIC Loss 3-13 -9.67 6.63% Aug 3rd Heavyweights 2019
161 Mishigami Win 11-9 19.7 6.63% Aug 3rd Heavyweights 2019
191 Mastodon Win 13-7 32.17 6.63% Aug 3rd Heavyweights 2019
129 Melt Loss 8-12 -14.25 6.63% Aug 3rd Heavyweights 2019
151 Wildstyle Loss 8-13 -27.4 6.63% Aug 4th Heavyweights 2019
165 Prion Loss 11-12 -7.55 6.63% Aug 4th Heavyweights 2019
216 Great Minnesota Get Together Win 11-7 14.01 7.18% Aug 17th Cooler Classic 31
191 Mastodon Win 12-11 1.65 7.37% Aug 17th Cooler Classic 31
129 Melt Loss 9-12 -8.36 7.37% Aug 17th Cooler Classic 31
211 Midwestern Mediocrity Loss 11-12 -29.04 7.37% Aug 17th Cooler Classic 31
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.