() #77 Townies (10-8)

1079.96 (4)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
143 Buffalo Lake Effect Loss 9-10 -23.28 5 4.75% Counts Aug 6th Philly Open 2022
61 Malice in Wonderland Loss 6-12 -22.34 9 4.62% Counts Aug 6th Philly Open 2022
153 Unlimited Swipes Loss 7-11 -41.41 6 4.62% Counts Aug 6th Philly Open 2022
116 PS Loss 9-11 -20.84 5 4.75% Counts Aug 6th Philly Open 2022
204 Mashed Win 10-7 -21.49 5 4.49% Counts Aug 7th Philly Open 2022
192 Espionage Win 10-6 -8.31 6 4.36% Counts (Why) Aug 7th Philly Open 2022
212 Buffalo Brain Freeze** Win 13-1 0 4 0% Ignored (Why) Sep 10th 2022 Upstate NY Mixed Sectional Championship
204 Mashed Win 13-6 -16.3 5 6.2% Counts (Why) Sep 10th 2022 Upstate NY Mixed Sectional Championship
82 UNION Win 13-7 35.76 4 6.2% Counts (Why) Sep 10th 2022 Upstate NY Mixed Sectional Championship
94 Cream Loss 11-12 -14.16 4 6.2% Counts Sep 10th 2022 Upstate NY Mixed Sectional Championship
103 Bench Win 15-6 31.29 5 6.2% Counts (Why) Sep 11th 2022 Upstate NY Mixed Sectional Championship
60 Garbage Plates Loss 12-14 -6.1 4 6.2% Counts Sep 11th 2022 Upstate NY Mixed Sectional Championship
39 Darkwing Loss 8-14 -18.58 3 6.9% Counts Sep 24th 2022 Northeast Mixed Regional Championship
81 Heat Wave Win 14-9 33.99 5 6.9% Counts Sep 24th 2022 Northeast Mixed Regional Championship
66 Funk Win 14-9 43.1 5 6.9% Counts Sep 24th 2022 Northeast Mixed Regional Championship
38 Wild Card Win 15-14 30.78 5 6.9% Counts Sep 24th 2022 Northeast Mixed Regional Championship
39 Darkwing Loss 9-15 -17.05 3 6.9% Counts Sep 25th 2022 Northeast Mixed Regional Championship
64 League of Shadows Win 14-10 38.05 3 6.9% Counts Sep 25th 2022 Northeast Mixed Regional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.