(3) #194 Toast! (6-13)

366.86 (16)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
181 Stackcats Win 14-12 16.74 11 4.36% Counts Jul 9th Heavyweights 2022
157 Point of No Return Loss 9-12 -1.37 11 4.36% Counts Jul 9th Heavyweights 2022
106 Mad Udderburn Loss 3-13 -1.28 7 4.36% Counts (Why) Jul 9th Heavyweights 2022
210 Frostbite Win 13-6 13.46 14 4.36% Counts (Why) Jul 9th Heavyweights 2022
117 Skyhawks Loss 12-13 18.85 28 4.36% Counts Jul 10th Heavyweights 2022
189 EMU Loss 11-12 -2.4 16 4.36% Counts Jul 10th Heavyweights 2022
186 Mastodon Loss 9-10 -0.92 16 4.36% Counts Jul 10th Heavyweights 2022
141 2Fly2Furious Loss 6-13 -14.08 94 6% Counts (Why) Aug 20th Cooler Classic 33
181 Stackcats Loss 11-12 1.36 11 6% Counts Aug 20th Cooler Classic 33
160 Madison United Mixed Ultimate Loss 7-13 -17.48 14 6% Counts Aug 20th Cooler Classic 33
211 PanIC Win 10-9 -16.68 13 6% Counts Aug 20th Cooler Classic 33
208 Great Minnesota Get Together Win 13-7 18.75 14 6% Counts (Why) Aug 21st Cooler Classic 33
161 Prion Loss 2-13 -20.31 11 6% Counts (Why) Aug 21st Cooler Classic 33
210 Frostbite Win 10-7 5.12 14 5.68% Counts Aug 21st Cooler Classic 33
44 Steamboat** Loss 5-15 0 27 0% Ignored (Why) Sep 10th 2022 East Plains Mixed Sectional Championship
122 POW! Loss 8-9 27.3 6 6.66% Counts Sep 10th 2022 East Plains Mixed Sectional Championship
- Corns of Wrath Win 13-8 8.3 32 7.04% Counts Sep 10th 2022 East Plains Mixed Sectional Championship
164 Derby City Thunder Loss 7-12 -19.61 51 7.04% Counts Sep 10th 2022 East Plains Mixed Sectional Championship
- Thunderpants the Magic Dragon Loss 13-15 -16.65 2 7.04% Counts Sep 11th 2022 East Plains Mixed Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.