(11) #118 Risky Business (6-7)

982.91 (14)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
147 PanIC Win 13-12 -2.52 11 7.44% Counts Aug 14th Cooler Classic 32 Redux
159 Jabba Loss 6-9 -57.24 16 6.61% Counts (Why) Aug 14th Cooler Classic 32 Redux
137 Liquid Hustle Win 13-12 -0.79 3 7.44% Counts Aug 14th Cooler Classic 32 Redux
59 Minnesota Star Power Loss 4-13 -22.54 4 7.44% Counts (Why) Aug 14th Cooler Classic 32 Redux
140 Mousetrap Win 15-7 41.24 22 7.88% Counts (Why) Aug 15th Cooler Classic 32 Redux
86 Mad Udderburn Win 14-10 66.36 11 7.88% Counts (Why) Aug 15th Cooler Classic 32 Redux
170 Pushovers Win 15-4 29.89 22 7.88% Counts (Why) Aug 15th Cooler Classic 32 Redux
82 Hang Time Loss 9-12 -42.56 12 9.37% Counts (Why) Sep 11th Texas Mixed Club Sectional Championship 2021
28 Waterloo** Loss 5-13 0 9 0% Ignored (Why) Sep 11th Texas Mixed Club Sectional Championship 2021
56 Swingers Loss 8-11 -28.24 9 9.37% Counts (Why) Sep 11th Texas Mixed Club Sectional Championship 2021
122 Work In Progress Loss 9-10 -12.95 13 9.37% Counts Sep 11th Texas Mixed Club Sectional Championship 2021
134 Moontower Win 12-6 53.58 33 9.66% Counts (Why) Sep 12th Texas Mixed Club Sectional Championship 2021
122 Work In Progress Loss 8-10 -24.09 13 9.66% Counts Sep 12th Texas Mixed Club Sectional Championship 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.