() #227 Mixfits (3-14)

333.44 (5)

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# Opponent Result Effect % of Ranking Status Date Event
248 Mixed on the Rock Win 13-6 4.87 7.45% Jul 21st The Royal Experience 18
191 Coalition Ultimate Loss 9-12 -4.76 7.45% Jul 21st The Royal Experience 18
234 rubber duck ultimate. Win 12-9 21.58 7.45% Jul 21st The Royal Experience 18
135 Blitzkrieg Loss 10-11 40.19 7.45% Jul 21st The Royal Experience 18
128 Boomtown** Loss 4-15 0 0% Ignored Jul 22nd The Royal Experience 18
191 Coalition Ultimate Loss 9-15 -18.45 7.45% Jul 22nd The Royal Experience 18
204 Spring Creek Ascension Loss 8-9 8.42 8.72% Aug 18th Riverside Classic 2018
97 tHUMP** Loss 5-15 0 0% Ignored Aug 18th Riverside Classic 2018
194 Freetail Loss 11-14 -3.98 9.22% Aug 18th Riverside Classic 2018
64 Sellout** Loss 3-15 0 0% Ignored Aug 19th Riverside Classic 2018
178 Balloon Loss 7-9 6.98 8.46% Aug 19th Riverside Classic 2018
97 tHUMP** Loss 3-11 0 0% Ignored Sep 8th Texas Mixed Sectional Championship 2018
49 Cosa Nostra** Loss 3-11 0 0% Ignored Sep 8th Texas Mixed Sectional Championship 2018
194 Freetail Loss 6-7 14.66 8.95% Sep 8th Texas Mixed Sectional Championship 2018
221 Chili Poppers Loss 5-10 -54.32 9.61% Sep 9th Texas Mixed Sectional Championship 2018
- boom shaka laka Win 7-3 0 7.85% Sep 9th Texas Mixed Sectional Championship 2018
167 Wildstyle Loss 4-11 -16.55 9.93% Sep 9th Texas Mixed Sectional Championship 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.