(18) #139 Sunken Circus (9-8)

793.54 (76)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
182 Lampshade Win 12-8 9.93 61 4.44% Counts Jul 17th Boston Invite
222 Rainbow Win 13-9 -3.16 67 4.44% Counts Jul 17th Boston Invite
231 Replay Win 13-3 1.89 69 4.44% Counts (Why) Jul 17th Boston Invite
96 Mashed Loss 9-10 2.63 58 4.44% Counts Jul 17th Boston Invite
101 Funk Win 11-9 19.61 62 4.44% Counts Jul 18th Boston Invite
96 Mashed Loss 6-13 -19.44 58 4.44% Counts (Why) Jul 18th Boston Invite
188 Unlimited Swipes Win 13-9 7.24 62 4.44% Counts Jul 18th Boston Invite
55 Darkwing Loss 6-13 -15.07 57 6.8% Counts (Why) Sep 11th East New England Mixed Club Sectional Championship 2021
106 Dirigo Win 12-9 35.96 28 6.8% Counts Sep 11th East New England Mixed Club Sectional Championship 2021
231 Replay Win 13-6 2.97 69 6.8% Counts (Why) Sep 11th East New England Mixed Club Sectional Championship 2021
16 Sprocket** Loss 4-13 0 13 0% Ignored (Why) Sep 11th East New England Mixed Club Sectional Championship 2021
103 Chaotic Good Loss 11-13 -4.74 42 6.8% Counts Sep 12th East New England Mixed Club Sectional Championship 2021
94 Obscure Loss 4-15 -29.43 53 6.8% Counts (Why) Sep 12th East New England Mixed Club Sectional Championship 2021
182 Lampshade Win 11-8 10.08 61 6.8% Counts Sep 12th East New England Mixed Club Sectional Championship 2021
106 Dirigo Loss 9-11 -10.54 28 9.37% Counts Oct 23rd The Lobster Pot 2021
187 Scarecrow Win 12-8 19.12 129 9.37% Counts Oct 23rd The Lobster Pot 2021
106 Dirigo Loss 9-13 -28.04 28 9.37% Counts Oct 24th The Lobster Pot 2021
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.