() #206 Rampage (2-16)

190.05 (6)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
24 Cleveland Crocs** Loss 1-13 0 31 0% Ignored (Why) Jun 25th Summer Glazed Daze 2022
124 APEX Loss 7-12 10.37 6 6.22% Counts Jun 25th Summer Glazed Daze 2022
74 FlyTrap** Loss 3-13 0 5 0% Ignored (Why) Jun 25th Summer Glazed Daze 2022
139 Seoulmates Loss 7-13 0 6 6.22% Counts Jun 25th Summer Glazed Daze 2022
202 Swampbenders Loss 6-10 -26.13 7 5.71% Counts Jun 26th Summer Glazed Daze 2022
192 Espionage Win 11-10 22.31 6 6.22% Counts Jun 26th Summer Glazed Daze 2022
177 Spice Loss 5-13 -16.18 6 6.22% Counts (Why) Jun 26th Summer Glazed Daze 2022
120 Catalyst Loss 6-13 7.83 4 7.3% Counts (Why) Jul 16th Filling the Void 2022
168 Possum Win 13-12 43.06 6 7.3% Counts Jul 16th Filling the Void 2022
62 Weird** Loss 3-13 0 8 0% Ignored (Why) Jul 16th Filling the Void 2022
134 904 Shipwreck Loss 7-13 4.67 8 7.3% Counts Jul 17th Filling the Void 2022
190 District Cocktails Loss 8-13 -20.13 5 7.3% Counts Jul 17th Filling the Void 2022
139 Seoulmates Loss 2-13 -3.35 6 7.3% Counts (Why) Jul 17th Filling the Void 2022
40 Brunch Club** Loss 5-15 0 7 0% Ignored (Why) Sep 10th 2022 North Carolina Mixed Sectional Championship
114 Too Much Fun** Loss 1-15 0 6 0% Ignored (Why) Sep 10th 2022 North Carolina Mixed Sectional Championship
183 Piedmont United Loss 6-14 -36.01 4 11.18% Counts (Why) Sep 10th 2022 North Carolina Mixed Sectional Championship
120 Catalyst Loss 6-11 18.07 4 10.57% Counts Sep 11th 2022 North Carolina Mixed Sectional Championship
139 Seoulmates Loss 6-15 -5.35 6 11.18% Counts (Why) Sep 11th 2022 North Carolina Mixed Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.