(1) #22 Tabby Rosa (13-4)

1557.69 (1)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
26 Virginia Rebellion Win 13-6 27.64 25 5.34% Counts (Why) Jun 15th ATL Classic 2019
57 Outbreak** Win 13-5 0 3 0% Ignored (Why) Jun 15th ATL Classic 2019
50 Taco Truck Win 12-7 0.95 1 5.34% Counts (Why) Jun 15th ATL Classic 2019
78 cATLanta** Win 13-2 0 15 0% Ignored (Why) Jun 15th ATL Classic 2019
26 Virginia Rebellion Win 9-6 15.37 25 4.74% Counts Jun 16th ATL Classic 2019
61 Red Hot Ultimate** Win 13-1 0 5 0% Ignored (Why) Jun 16th ATL Classic 2019
45 Queen Cake Win 12-5 8.6 36 5.12% Counts (Why) Jun 16th ATL Classic 2019
18 Underground Loss 6-13 -36.6 6 7.35% Counts (Why) Jul 27th TCT Select Flight Invite East 2019
19 BENT Loss 9-13 -22.43 36 7.35% Counts Jul 27th TCT Select Flight Invite East 2019
55 Dish Win 13-10 -28.08 85 7.35% Counts Jul 27th TCT Select Flight Invite East 2019
27 Elevate Win 12-10 9.04 3 7.35% Counts Jul 27th TCT Select Flight Invite East 2019
11 Siege Loss 8-13 -11.12 50 7.35% Counts Jul 28th TCT Select Flight Invite East 2019
20 Pop Loss 11-12 -3.91 11 7.35% Counts Jul 28th TCT Select Flight Invite East 2019
24 Salty Win 13-8 31.91 100 7.35% Counts Jul 28th TCT Select Flight Invite East 2019
51 Fiasco Win 10-6 -3.86 7 9.29% Counts (Why) Sep 7th Florida Womens Club Sectional Championship 2019
51 Fiasco Win 10-4 6.42 7 8.84% Counts (Why) Sep 7th Florida Womens Club Sectional Championship 2019
51 Fiasco Win 12-6 4.97 7 9.85% Counts (Why) Sep 7th Florida Womens Club Sectional Championship 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.