() #22 Virginia Rebellion (10-6)

1100.76 (121)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
49 Sureshot** Win 15-2 0 139 0% Ignored (Why) Aug 21st TCT Elite Select Challenge 2021
11 Rival Loss 8-15 -15.96 73 7.88% Counts Aug 21st TCT Elite Select Challenge 2021
53 Autonomous** Win 14-1 0 148 0% Ignored (Why) Aug 21st TCT Elite Select Challenge 2021
16 BENT Loss 7-15 -36.98 372 7.88% Counts (Why) Aug 22nd TCT Elite Select Challenge 2021
10 Parcha Loss 11-13 14.31 110 7.88% Counts Aug 22nd TCT Elite Select Challenge 2021
14 Tabby Rosa Win 13-9 57.71 86 7.88% Counts Aug 22nd TCT Elite Select Challenge 2021
33 Agency Win 12-3 22.08 128 8.87% Counts (Why) Sep 11th Capital Womens Club Sectional Championship 2021
41 Wave Win 13-6 -2.27 127 9.24% Counts (Why) Sep 11th Capital Womens Club Sectional Championship 2021
65 RAGE UP** Win 13-3 0 0% Ignored (Why) Sep 11th Capital Womens Club Sectional Championship 2021
12 Grit Loss 8-12 -6.56 118 9.24% Counts Sep 11th Capital Womens Club Sectional Championship 2021
59 Flock** Win 15-3 0 119 0% Ignored (Why) Sep 25th Mid Atlantic Womens Club Regional Championship 2021
41 Wave** Win 15-5 0 127 0% Ignored (Why) Sep 25th Mid Atlantic Womens Club Regional Championship 2021
12 Grit Loss 7-15 -25.59 118 10.28% Counts (Why) Sep 25th Mid Atlantic Womens Club Regional Championship 2021
33 Agency Win 13-11 -16.55 128 10.28% Counts Sep 26th Mid Atlantic Womens Club Regional Championship 2021
10 Parcha Loss 5-14 -23.35 110 10.28% Counts (Why) Sep 26th Mid Atlantic Womens Club Regional Championship 2021
25 Flight Win 12-8 32.4 127 10.28% Counts Sep 26th Mid Atlantic Womens Club Regional Championship 2021
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.