(1) #52 Dish (5-13)

958.71 (49)

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# Opponent Result Effect % of Ranking Status Date Event
27 Wicked Loss 8-10 22.53 8.54% Counts Jun 22nd Fort Collins Summer Solstice 2019
69 Jackwagon Win 9-7 3.47 8.05% Counts Jun 22nd Fort Collins Summer Solstice 2019
109 Colorado Cutthroat: Youth Club U-20 Girls** Win 13-4 0 0% Ignored (Why) Jun 22nd Fort Collins Summer Solstice 2019
71 Trainwreck Win 11-7 17.51 8.54% Counts Jun 23rd Fort Collins Summer Solstice 2019
27 Wicked Loss 3-13 -9.25 8.78% Counts (Why) Jun 23rd Fort Collins Summer Solstice 2019
5 Molly Brown** Loss 3-13 0 0% Ignored (Why) Jun 23rd Fort Collins Summer Solstice 2019
69 Jackwagon Win 9-8 -10.39 8.3% Counts Jun 23rd Fort Collins Summer Solstice 2019
18 BENT** Loss 5-13 0 0% Ignored (Why) Jul 27th TCT Select Flight Invite East 2019
23 Tabby Rosa Loss 10-13 34.52 11.46% Counts Jul 27th TCT Select Flight Invite East 2019
19 Underground** Loss 5-13 0 0% Ignored (Why) Jul 27th TCT Select Flight Invite East 2019
67 Hot Metal Loss 8-13 -92.81 11.46% Counts Jul 27th TCT Select Flight Invite East 2019
49 Indy Rogue Win 13-9 65.45 11.46% Counts Jul 28th TCT Select Flight Invite East 2019
36 FAB Loss 4-13 -43.36 11.46% Counts (Why) Jul 28th TCT Select Flight Invite East 2019
17 Showdown** Loss 4-15 0 0% Ignored (Why) Aug 17th TCT Elite Select Challenge 2019
14 Wildfire** Loss 4-15 0 0% Ignored (Why) Aug 17th TCT Elite Select Challenge 2019
11 Ozone** Loss 2-15 0 0% Ignored (Why) Aug 17th TCT Elite Select Challenge 2019
27 Wicked Loss 6-9 11.58 11.95% Counts Aug 18th TCT Elite Select Challenge 2019
20 Pop** Loss 3-12 0 0% Ignored (Why) Aug 18th TCT Elite Select Challenge 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.