(1) #41 Vice (14-5)

1210.71 (35)

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# Opponent Result Effect % of Ranking Status Date Event
44 Tempest Win 11-7 22.96 5.23% Counts Jun 22nd Boston Invite 2019
51 Venus Win 7-5 5.75 4.27% Counts Jun 22nd Boston Invite 2019
16 Iris Loss 4-15 -2.83 5.37% Counts (Why) Jun 22nd Boston Invite 2019
67 Hot Metal Win 13-5 7.21 5.37% Counts (Why) Jun 22nd Boston Invite 2019
18 BENT Loss 6-15 -4.33 5.37% Counts (Why) Jun 23rd Boston Invite 2019
44 Tempest Loss 8-10 -17.29 5.23% Counts Jun 23rd Boston Invite 2019
42 Vintage Loss 10-13 -19.57 5.37% Counts Jun 23rd Boston Invite 2019
77 Ignite Win 12-6 -5.06 6.14% Counts (Why) Jul 13th Ow My Knee
95 HOPE** Win 13-0 0 0% Ignored (Why) Jul 13th Ow My Knee
75 PLOW** Win 13-3 0 0% Ignored (Why) Jul 13th Ow My Knee
103 Rush Hour** Win 13-0 0 0% Ignored (Why) Jul 14th Ow My Knee
38 Frolic Win 10-4 35.54 5.51% Counts (Why) Jul 14th Ow My Knee
50 Rebel Rebel Win 9-8 -4.47 5.96% Counts Jul 14th Ow My Knee
65 Broad City Win 10-6 2.24 7.16% Counts (Why) Aug 10th Chesapeake Open 2019
67 Hot Metal Win 13-6 10.75 7.8% Counts (Why) Aug 10th Chesapeake Open 2019
40 Pine Baroness Win 12-11 10.73 7.8% Counts Aug 10th Chesapeake Open 2019
46 Brooklyn Book Club Win 10-9 4.69 7.8% Counts Aug 11th Chesapeake Open 2019
62 Notorious C.L.E. Win 14-12 -18.96 7.8% Counts Aug 11th Chesapeake Open 2019
26 Virginia Rebellion Loss 4-13 -27.96 7.8% Counts (Why) Aug 11th Chesapeake Open 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.