(1) #101 Maeve (1-14)

-326.98 (154)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
104 Cazadora Loss 6-9 -77.07 238 10.93% Counts Jun 29th Texas 2 Finger Mens and Womens
47 Crush City** Loss 1-13 0 8 0% Ignored (Why) Jun 29th Texas 2 Finger Mens and Womens
94 Inferno Loss 2-13 -25.74 6 12.3% Counts (Why) Jun 29th Texas 2 Finger Mens and Womens
- Texas Tango Loss 6-10 -45.27 24 11.29% Counts Jun 29th Texas 2 Finger Mens and Womens
38 FAB** Loss 1-15 0 3 0% Ignored (Why) Jul 13th TCT Select Flight Invite West 2019
51 Fiasco** Loss 2-15 0 7 0% Ignored (Why) Jul 13th TCT Select Flight Invite West 2019
35 Seattle Soul** Loss 3-15 0 43 0% Ignored (Why) Jul 13th TCT Select Flight Invite West 2019
56 Venom** Loss 4-14 0 91 0% Ignored (Why) Jul 14th TCT Select Flight Invite West 2019
87 Cold Cuts Loss 7-9 40.88 41 12.56% Counts Jul 14th TCT Select Flight Invite West 2019
67 Jackwagon** Loss 1-13 0 49 0% Ignored (Why) Jul 14th TCT Select Flight Invite West 2019
96 Austin Hex Loss 5-6 29.08 15.96% Counts Sep 7th Texas Womens Club Sectional Championship 2019
104 Cazadora Win 10-3 87.63 238 18.32% Counts (Why) Sep 7th Texas Womens Club Sectional Championship 2019
47 Crush City** Loss 0-11 0 8 0% Ignored (Why) Sep 7th Texas Womens Club Sectional Championship 2019
94 Inferno Loss 6-9 -0.47 6 18.63% Counts Sep 7th Texas Womens Club Sectional Championship 2019
17 Showdown** Loss 0-11 0 20 0% Ignored (Why) Sep 7th Texas Womens Club Sectional Championship 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.