(3) #36 Rampage (9-6)

1225.19 (96)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
87 Cold Cuts** Win 15-2 0 41 0% Ignored (Why) Jul 13th TCT Select Flight Invite West 2019
67 Jackwagon Win 13-8 -1.5 49 7.51% Counts Jul 13th TCT Select Flight Invite West 2019
10 Traffic Loss 7-15 9.1 40 7.51% Counts (Why) Jul 14th TCT Select Flight Invite West 2019
38 FAB Win 13-8 39.55 3 7.51% Counts Jul 14th TCT Select Flight Invite West 2019
35 Seattle Soul Loss 9-11 -17.58 43 7.51% Counts Jul 14th TCT Select Flight Invite West 2019
40 Pine Baroness Loss 6-11 -43.07 16 7.11% Counts Jul 14th TCT Select Flight Invite West 2019
88 Ultraviolet** Win 13-1 0 11 0% Ignored (Why) Aug 24th Ski Town Classic 2019
56 Venom Win 12-7 19.29 91 10.35% Counts (Why) Aug 24th Ski Town Classic 2019
51 Fiasco Win 12-4 43.96 7 9.93% Counts (Why) Aug 24th Ski Town Classic 2019
67 Jackwagon Win 13-8 -2.13 49 10.35% Counts Aug 24th Ski Town Classic 2019
47 Crush City Win 13-5 53.17 8 10.35% Counts (Why) Aug 25th Ski Town Classic 2019
35 Seattle Soul Loss 10-11 -10.64 43 10.35% Counts Aug 25th Ski Town Classic 2019
56 Venom Loss 9-12 -90.91 91 11.51% Counts Sep 7th So Cal Womens Club Sectional Championship 2019
75 Viva** Win 15-2 0 19 0% Ignored (Why) Sep 7th So Cal Womens Club Sectional Championship 2019
14 Wildfire** Loss 6-15 0 13 0% Ignored (Why) Sep 7th So Cal Womens Club Sectional Championship 2019
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.