(13) #170 Shippensburg (5-2)

960.34 (149)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
216 Elon Win 9-4 56.43 146 12.21% Counts (Why) Feb 29th FCS D III Tune Up 2020
116 Franciscan Loss 9-13 -39.09 152 14.76% Counts Feb 29th FCS D III Tune Up 2020
322 High Point Win 11-7 -51.11 120 14.37% Counts Feb 29th FCS D III Tune Up 2020
236 Samford Win 13-11 -3.42 140 14.76% Counts Feb 29th FCS D III Tune Up 2020
155 North Carolina-Asheville Win 10-9 28.02 130 14.76% Counts Mar 1st FCS D III Tune Up 2020
84 Missouri S&T Win 13-11 99.83 208 14.76% Counts Mar 1st FCS D III Tune Up 2020
158 Davidson Loss 6-12 -91.7 144 14.37% Counts Mar 1st FCS D III Tune Up 2020
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.