(36) #61 Harvard (10-8)

1388.46 (193)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
47 Case Western Reserve Loss 10-15 -18.84 46 4.65% Counts Feb 11th Queen City Tune Up1
73 Purdue Loss 6-14 -31.85 88 4.65% Counts (Why) Feb 11th Queen City Tune Up1
2 North Carolina Loss 7-15 7.31 76 4.65% Counts (Why) Feb 11th Queen City Tune Up1
24 North Carolina-Charlotte Loss 11-15 -3.37 60 4.65% Counts Feb 11th Queen City Tune Up1
95 Chicago Win 12-11 -2.38 89 4.65% Counts Feb 12th Queen City Tune Up1
108 Tennessee Win 10-7 6.76 68 4.39% Counts Feb 12th Queen City Tune Up1
205 Alabama-Birmingham Win 10-6 -10.16 105 5.37% Counts (Why) Mar 11th Tally Classic XVII
95 Chicago Loss 8-9 -17.51 89 5.54% Counts Mar 11th Tally Classic XVII
141 LSU Win 8-5 3.65 27 4.84% Counts (Why) Mar 11th Tally Classic XVII
113 Clemson Win 12-7 15.7 94 5.85% Counts (Why) Mar 11th Tally Classic XVII
106 Florida State Win 13-12 -6.4 75 5.85% Counts Mar 12th Tally Classic XVII
94 Tulane Loss 11-12 -18.32 77 5.85% Counts Mar 12th Tally Classic XVII
34 McGill Win 13-11 32.57 248 6.57% Counts Mar 25th Carousel City Classic
68 Lehigh Win 15-9 34.76 122 6.57% Counts Mar 25th Carousel City Classic
119 Rochester Win 13-7 18.26 282 6.57% Counts (Why) Mar 25th Carousel City Classic
47 Case Western Reserve Loss 9-11 -12.82 46 6.57% Counts Mar 26th Carousel City Classic
68 Lehigh Win 11-6 34.82 122 6.21% Counts (Why) Mar 26th Carousel City Classic
46 Rutgers Loss 9-15 -31.12 112 6.57% Counts Mar 26th Carousel City Classic
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.