(2) #153 Xavier (9-9)

1115.49 (14)

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# Opponent Result Effect % of Ranking Status Date Event
120 Mississippi State Loss 7-13 -24.29 5.57% Jan 20th T Town Throwdown XIV Open
66 Kennesaw State Loss 7-12 -10.5 5.57% Jan 20th T Town Throwdown XIV Open
97 Alabama Win 13-12 21.08 5.57% Jan 20th T Town Throwdown XIV Open
335 Southern Mississippi** Win 12-5 0 0% Ignored Jan 20th T Town Throwdown XIV Open
45 Illinois State Loss 6-15 -7.63 5.57% Jan 21st T Town Throwdown XIV Open
23 Georgia Tech** Loss 5-15 0 0% Ignored Jan 21st T Town Throwdown XIV Open
63 Tulane Loss 5-11 -13.56 5.11% Jan 21st T Town Throwdown XIV Open
181 Ball State Win 12-7 33.4 7.44% Feb 24th Music City Tune Up 2018
88 Alabama-Huntsville Loss 9-10 11.87 7.44% Feb 24th Music City Tune Up 2018
236 Middle Tennessee State Win 13-8 14.53 7.44% Feb 24th Music City Tune Up 2018
155 Vanderbilt Win 9-7 20.26 6.82% Feb 24th Music City Tune Up 2018
352 Belmont** Win 13-5 0 0% Ignored Mar 17th D III Midwestern Invite 2018
384 Grinnell** Win 13-2 0 0% Ignored Mar 17th D III Midwestern Invite 2018
257 Knox Win 10-6 12.04 8.11% Mar 17th D III Midwestern Invite 2018
135 Brandeis Loss 9-13 -34.84 8.84% Mar 17th D III Midwestern Invite 2018
35 Air Force Loss 7-15 -7.36 8.84% Mar 18th D III Midwestern Invite 2018
135 Brandeis Loss 12-15 -23.39 8.84% Mar 18th D III Midwestern Invite 2018
232 St. Thomas Win 15-11 8.25 8.84% Mar 18th D III Midwestern Invite 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.