(7) #277 North Carolina State-B (4-12)

478.05 (46)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
269 Cedarville Loss 5-7 -15.71 13 5.04% Counts Feb 19th Commonwealth Cup Weekend 1
206 Clemson Loss 4-13 -21.96 38 6.34% Counts (Why) Feb 19th Commonwealth Cup Weekend 1
63 Northwestern** Loss 3-13 0 8 0% Ignored (Why) Feb 19th Commonwealth Cup Weekend 1
143 SUNY-Binghamton Loss 1-9 -4.6 47 5.25% Counts (Why) Feb 19th Commonwealth Cup Weekend 1
259 Pittsburgh-B Loss 6-11 -29.62 56 6% Counts Feb 20th Commonwealth Cup Weekend 1
316 Virginia-B Win 10-8 4.13 1 6.17% Counts Feb 20th Commonwealth Cup Weekend 1
79 Maine Loss 6-7 44.97 30 6.24% Counts Mar 12th Mash Up
171 Bryant Loss 7-10 2.51 20 7.13% Counts Mar 12th Mash Up
204 SUNY-Geneseo Loss 4-6 -5.11 38 5.47% Counts Mar 12th Mash Up
167 SUNY Cortland Loss 6-13 -14.2 33 7.54% Counts (Why) Mar 13th Mash Up
205 Georgia Tech-B Win 7-6 26.74 29 6.24% Counts Mar 13th Mash Up
171 Bryant Win 10-3 72.1 20 6.59% Counts (Why) Mar 13th Mash Up
123 South Carolina-B** Loss 5-15 0 77 0% Ignored (Why) Apr 23rd Southern Atlantic Coast Dev College Mens CC 2022
306 Virginia Tech-B Loss 13-14 -32.64 79 10.66% Counts Apr 23rd Southern Atlantic Coast Dev College Mens CC 2022
263 James Madison-B Loss 10-13 -31.85 78 10.66% Counts Apr 24th Southern Atlantic Coast Dev College Mens CC 2022
344 William & Mary-B Win 13-9 2.77 85 10.66% Counts Apr 24th Southern Atlantic Coast Dev College Mens CC 2022
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.