(7) #194 George Washington (5-15)

964.43 (19)

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# Opponent Result Effect % of Ranking Status Date Event
193 Liberty Win 11-8 17.66 4.58% Feb 3rd Mid Atlantic Warmup 2018
86 Duke Win 12-7 45.88 4.58% Feb 3rd Mid Atlantic Warmup 2018
250 Maryland-Baltimore County Loss 9-11 -21.37 4.58% Feb 3rd Mid Atlantic Warmup 2018
115 Villanova Loss 9-10 9 4.58% Feb 3rd Mid Atlantic Warmup 2018
102 Richmond Loss 7-15 -11.41 4.58% Feb 4th Mid Atlantic Warmup 2018
34 William & Mary** Loss 6-15 0 0% Ignored Feb 4th Mid Atlantic Warmup 2018
115 Villanova Loss 7-13 -11.78 4.58% Feb 4th Mid Atlantic Warmup 2018
145 Drexel Loss 6-13 -23.93 5.45% Feb 24th Oak Creek Challenge 2018
107 Rutgers Loss 11-12 12.97 5.45% Feb 24th Oak Creek Challenge 2018
318 Towson Win 12-11 -18.97 5.45% Feb 24th Oak Creek Challenge 2018
56 Temple Loss 6-13 -3.16 5.45% Feb 24th Oak Creek Challenge 2018
169 Johns Hopkins Loss 9-12 -14.36 5.45% Feb 25th Oak Creek Challenge 2018
107 Rutgers Loss 11-12 12.97 5.45% Feb 25th Oak Creek Challenge 2018
109 Williams Win 13-11 32.32 5.45% Feb 25th Oak Creek Challenge 2018
48 Dartmouth Loss 6-13 0.07 6.87% Mar 24th Atlantic Coast Open 2018
139 Luther Loss 8-13 -21.57 6.87% Mar 24th Atlantic Coast Open 2018
368 Edinboro** Win 13-1 0 0% Ignored Mar 24th Atlantic Coast Open 2018
56 Temple Loss 7-13 -0.91 6.87% Mar 24th Atlantic Coast Open 2018
167 North Carolina-B Loss 8-11 -19.45 6.87% Mar 25th Atlantic Coast Open 2018
84 Virginia Loss 11-13 15.4 6.87% Mar 25th Atlantic Coast Open 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.