(5) #66 Penn State (11-9)

1535.24 (26)

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# Opponent Result Effect % of Ranking Status Date Event
119 Clemson Win 11-9 -0.1 3.88% Feb 9th Queen City Tune Up 2019 Men
47 Maryland Loss 8-10 -5.56 3.78% Feb 9th Queen City Tune Up 2019 Men
9 Massachusetts Loss 3-13 -2.81 3.88% Feb 9th Queen City Tune Up 2019 Men
79 Tulane Loss 7-11 -21.41 3.78% Feb 9th Queen City Tune Up 2019 Men
61 Tennessee Loss 9-15 -20.04 3.88% Feb 10th Queen City Tune Up 2019 Men
131 Chicago Win 14-13 -5.8 3.88% Feb 10th Queen City Tune Up 2019 Men
33 Johns Hopkins Loss 11-13 -1.8 5.18% Mar 16th Oak Creek Invite 2019
108 North Carolina-Charlotte Win 11-8 8.49 5.18% Mar 16th Oak Creek Invite 2019
54 Virginia Tech Win 13-11 17.09 5.18% Mar 16th Oak Creek Invite 2019
204 SUNY-Buffalo Win 13-5 2 5.18% Mar 16th Oak Creek Invite 2019
32 William & Mary Loss 12-15 -4.86 5.18% Mar 17th Oak Creek Invite 2019
73 Temple Win 15-10 21.8 5.18% Mar 17th Oak Creek Invite 2019
101 Connecticut Win 15-11 11.04 5.18% Mar 17th Oak Creek Invite 2019
102 Georgetown Win 13-8 19.26 5.81% Mar 30th Atlantic Coast Open 2019
62 Duke Win 12-11 8.69 5.81% Mar 30th Atlantic Coast Open 2019
35 Middlebury Loss 10-12 -2.89 5.81% Mar 30th Atlantic Coast Open 2019
114 Liberty Win 13-7 19.89 5.81% Mar 30th Atlantic Coast Open 2019
33 Johns Hopkins Loss 4-15 -24.94 5.81% Mar 31st Atlantic Coast Open 2019
91 Mary Washington Loss 10-11 -17.14 5.81% Mar 31st Atlantic Coast Open 2019
137 North Carolina-B Win 15-12 -0.1 5.81% Mar 31st Atlantic Coast Open 2019
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.