(3) #262 Valparaiso (5-4)

744.09 (66)

Click on column to sort  • 
# Opponent Result Effect % of Ranking Status Date Event
150 North Carolina-Asheville Loss 5-13 -23.42 9.91% Feb 24th Music City Tune Up 2018
242 Samford Win 13-10 40.69 9.91% Feb 24th Music City Tune Up 2018
375 Memphis Win 13-6 15.15 9.91% Feb 24th Music City Tune Up 2018
265 Union (Tennessee) Loss 6-13 -67.16 9.91% Feb 24th Music City Tune Up 2018
346 Illinois-Chicago Win 11-6 25.6 11.81% Mar 24th Meltdown 2018
296 Eastern Illinois Loss 8-9 -36.8 11.81% Mar 24th Meltdown 2018
246 Winona State Loss 8-9 -11.95 11.81% Mar 24th Meltdown 2018
348 Iowa State-B Win 15-3 32.17 12.48% Mar 25th Meltdown 2018
363 Wisconsin-Oshkosh Win 13-5 26.93 12.48% Mar 25th Meltdown 2018
**Blowout Eligible

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.