(35) #152 South Carolina-B (3-4)

429.24 (233)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
84 Davidson Loss 4-13 -0.69 236 15.27% Counts (Why) Feb 8th BatCH Bash 2020
162 East Carolina Win 10-7 45.34 206 14.44% Counts Feb 8th BatCH Bash 2020
170 North Carolina State-B Loss 7-8 -62.46 237 13.56% Counts Feb 8th BatCH Bash 2020
84 Davidson Loss 4-13 -0.69 236 15.27% Counts (Why) Feb 9th BatCH Bash 2020
162 East Carolina Loss 6-9 -84.68 206 13.56% Counts Feb 9th BatCH Bash 2020
165 Campbell Win 15-9 55.8 267 15.27% Counts Feb 9th BatCH Bash 2020
168 Virginia-B Win 9-1 48.37 242 12.63% Counts (Why) Feb 9th BatCH Bash 2020
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.