(12) #178 San Diego State (11-5)

1039.84 (58)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
230 Cal State-Long Beach Loss 8-11 -37.88 82 5.82% Counts Feb 18th Temecula Throwdown
288 California-Davis-B Win 12-7 1.21 57 5.82% Counts (Why) Feb 18th Temecula Throwdown
166 California-San Diego-B Loss 7-13 -31.1 66 5.82% Counts Feb 18th Temecula Throwdown
243 California-Santa Barbara-B Win 11-8 4.82 66 5.82% Counts Feb 18th Temecula Throwdown
260 Arizona State-B Win 11-9 -6.21 76 5.82% Counts Feb 19th Temecula Throwdown
230 Cal State-Long Beach Win 8-2 16.68 82 4.52% Counts (Why) Feb 19th Temecula Throwdown
166 California-San Diego-B Loss 10-11 -4.39 66 5.82% Counts Feb 19th Temecula Throwdown
265 Fresno State Win 13-8 9.15 62 6.92% Counts Mar 11th Silicon Valley Rally
105 California-Davis Loss 8-10 3.06 61 6.73% Counts Mar 11th Silicon Valley Rally
320 Stanford-B Win 10-5 -9.97 60 6.14% Counts (Why) Mar 11th Silicon Valley Rally
197 San Jose State Win 8-6 13.36 59 5.94% Counts Mar 11th Silicon Valley Rally
232 Chico State Win 10-8 0.37 73 6.73% Counts Mar 12th Silicon Valley Rally
291 California-Santa Cruz-B Win 9-6 -6.43 61 6.14% Counts Mar 12th Silicon Valley Rally
179 Loyola Marymount Win 12-7 40.59 44 7.33% Counts (Why) Mar 18th Sundown Showdown
230 Cal State-Long Beach Win 13-10 6.34 82 7.33% Counts Mar 18th Sundown Showdown
120 California-Irvine Loss 10-12 1.39 41 7.33% Counts Mar 18th Sundown Showdown
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.