(5) #162 UCLA-B (2-9)

359.97 (35)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
97 Claremont Loss 4-10 -3.61 35 9.65% Counts (Why) Feb 18th Santa Clara Rage Tournament
84 California-Irvine Loss 7-12 11.33 34 11.04% Counts Feb 18th Santa Clara Rage Tournament
109 Occidental Loss 5-8 0.26 35 9.13% Counts Feb 18th Santa Clara Rage Tournament
191 Pacific Lutheran Win 9-6 16.75 37 9.81% Counts Feb 18th Santa Clara Rage Tournament
41 Santa Clara** Loss 0-12 0 39 0% Ignored (Why) Feb 19th Santa Clara Rage Tournament
158 Stanford-B Loss 6-7 -9.4 34 9.13% Counts Feb 19th Santa Clara Rage Tournament
176 Chico State Win 8-6 17.2 34 9.48% Counts Feb 19th Santa Clara Rage Tournament
97 Claremont Loss 4-10 -4.11 35 10.83% Counts (Why) Mar 5th Claremont Classic
84 California-Irvine Loss 4-9 1.34 34 10.25% Counts (Why) Mar 5th Claremont Classic
110 California-San Diego-B Loss 4-8 -12.39 36 9.85% Counts Mar 5th Claremont Classic
109 Occidental Loss 1-10 -17.46 35 10.83% Counts (Why) Mar 5th Claremont Classic
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.