(3) #174 BOP (3-10)

676.72 (60)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
83 Seattle Soft Serve Loss 5-14 -11.47 57 7.34% Counts (Why) Aug 26th Spawnfest 2023
127 Squid Inc. Loss 10-11 9.05 103 7.34% Counts Aug 26th Spawnfest 2023
191 Mola Mola Loss 11-13 -27.18 60 7.34% Counts Aug 26th Spawnfest 2023
181 VU Win 11-6 37.36 41 6.94% Counts (Why) Aug 26th Spawnfest 2023
83 Seattle Soft Serve Loss 7-15 -11.47 57 7.34% Counts (Why) Aug 27th Spawnfest 2023
188 Fable Loss 12-14 -25.68 45 7.34% Counts Aug 27th Spawnfest 2023
191 Mola Mola Win 11-10 0.86 60 7.34% Counts Aug 27th Spawnfest 2023
63 Pegasus Loss 9-15 5.98 29 8.17% Counts Sep 9th 2023 Mixed Washington Sectional Championship
58 Lights Out Loss 6-13 3.05 32 8.17% Counts (Why) Sep 9th 2023 Mixed Washington Sectional Championship
191 Mola Mola Win 13-4 43.21 60 8.17% Counts (Why) Sep 9th 2023 Mixed Washington Sectional Championship
129 TT Loss 14-15 8.98 74 8.17% Counts Sep 9th 2023 Mixed Washington Sectional Championship
83 Seattle Soft Serve Loss 8-13 -3.64 57 8.17% Counts Sep 10th 2023 Mixed Washington Sectional Championship
127 Squid Inc. Loss 8-15 -28.96 103 8.17% Counts Sep 10th 2023 Mixed Washington Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.