(5) #73 Northern Comfort (10-8)

1194.2 (5)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
10 Red Flag** Loss 6-14 0 65 0% Ignored (Why) Jul 29th TCT Select Flight East 2023
57 Steamboat Loss 8-13 -21.4 51 5.75% Counts Jul 29th TCT Select Flight East 2023
30 Waterloo Loss 5-13 -10.91 71 5.75% Counts (Why) Jul 29th TCT Select Flight East 2023
46 Revival Loss 6-15 -21.84 18 5.75% Counts (Why) Jul 30th TCT Select Flight East 2023
52 Roma Ultima Loss 8-12 -17.15 5 5.75% Counts Jul 30th TCT Select Flight East 2023
65 League of Shadows Loss 11-13 -10.63 2 5.75% Counts Jul 30th TCT Select Flight East 2023
128 Mousetrap Win 12-11 -11.15 16 6.74% Counts Aug 19th Cooler Classic 34
244 Underdogs** Win 13-3 0 10 0% Ignored (Why) Aug 19th Cooler Classic 34
145 Madison United Mixed Ultimate Win 10-4 14.4 7 5.89% Counts (Why) Aug 19th Cooler Classic 34
182 Melt Win 13-3 1.87 10 6.74% Counts (Why) Aug 19th Cooler Classic 34
88 Spectre Win 13-8 29.69 98 6.74% Counts Aug 20th Cooler Classic 34
27 Chicago Parlay Loss 4-15 -11.33 26 6.74% Counts (Why) Aug 20th Cooler Classic 34
86 Mad Udderburn Loss 11-13 -21.83 21 6.74% Counts Aug 20th Cooler Classic 34
226 Dinosaur Fancy** Win 15-6 0 14 0% Ignored (Why) Sep 9th 2023 Mixed Northwest Plains Sectional Championship
159 Pandamonium Win 15-8 13.45 12 7.91% Counts (Why) Sep 9th 2023 Mixed Northwest Plains Sectional Championship
60 Minnesota Star Power Win 15-14 19.47 12 7.91% Counts Sep 9th 2023 Mixed Northwest Plains Sectional Championship
103 Bird Win 15-10 25.52 15 7.91% Counts Sep 10th 2023 Mixed Northwest Plains Sectional Championship
54 No Touching! Win 11-10 23.62 20 7.91% Counts Sep 10th 2023 Mixed Northwest Plains Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.