(5) #9 Space Force (11-5) SE 1

1890.7 (157)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
14 Rally Loss 11-13 -18.07 24 5.95% Counts Jul 15th TCT Pro Elite Challenge East 2023
5 Cleveland Crocs Win 15-9 35.48 42 5.95% Counts Jul 15th TCT Pro Elite Challenge East 2023
22 Storm Win 12-7 20.18 14 5.95% Counts (Why) Jul 15th TCT Pro Elite Challenge East 2023
29 RAMP Loss 12-13 -24.84 116 5.95% Counts Jul 16th TCT Pro Elite Challenge East 2023
35 Impact Win 14-11 -5.07 33 7.76% Counts Aug 19th TCT Elite Select Challenge 2023
21 Love Tractor Win 13-8 26.3 27 7.76% Counts Aug 19th TCT Elite Select Challenge 2023
15 Mischief Win 13-7 41.88 8 7.76% Counts (Why) Aug 19th TCT Elite Select Challenge 2023
19 Public Enemy Win 11-9 8.17 28 7.76% Counts Aug 20th TCT Elite Select Challenge 2023
1 shame. Loss 12-15 -2.02 100 7.76% Counts Aug 20th TCT Elite Select Challenge 2023
15 Mischief Win 10-8 16.58 8 7.56% Counts Aug 20th TCT Elite Select Challenge 2023
69 Too Much Fun Win 11-6 -13.43 67 9.59% Counts (Why) Sep 23rd 2023 Southeast Mixed Regional Championship
98 FlyTrap** Win 13-4 0 15 0% Ignored (Why) Sep 23rd 2023 Southeast Mixed Regional Championship
93 Crown Peach** Win 12-4 0 68 0% Ignored (Why) Sep 23rd 2023 Southeast Mixed Regional Championship
89 B-Unit** Win 15-5 0 74 0% Ignored (Why) Sep 24th 2023 Southeast Mixed Regional Championship
22 Storm Loss 13-14 -36.8 14 10.13% Counts Sep 24th 2023 Southeast Mixed Regional Championship
20 Toro Loss 12-15 -51.16 21 10.13% Counts Sep 24th 2023 Southeast Mixed Regional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.