(1) #200 Pixel (7-13)

524.78 (14)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
236 Mad City Vibes Loss 9-11 -24.66 3 4.36% Counts Jul 8th Heavyweights 2023
103 Bird Loss 9-13 4.29 15 4.36% Counts Jul 8th Heavyweights 2023
57 Steamboat** Loss 4-13 0 51 0% Ignored (Why) Jul 8th Heavyweights 2023
176 The Force Win 13-11 16.23 13 4.36% Counts Jul 8th Heavyweights 2023
170 Boomtown Pandas Win 13-7 34.64 14 4.36% Counts (Why) Jul 9th Heavyweights 2023
150 Toast! Loss 8-10 0.72 76 4.24% Counts Jul 9th Heavyweights 2023
186 2Fly2Furious Win 13-7 28.01 12 4.36% Counts (Why) Jul 9th Heavyweights 2023
210 ELevate Loss 8-9 -11.89 10 5.68% Counts Aug 19th Motown Throwdown 2023
231 POW! Win 11-7 12.52 21 5.84% Counts Aug 19th Motown Throwdown 2023
107 Columbus Chaos Loss 3-13 -6.21 32 6% Counts (Why) Aug 19th Motown Throwdown 2023
210 ELevate Win 10-5 28.26 10 5.34% Counts (Why) Aug 20th Motown Throwdown 2023
110 Trex Mix Loss 4-10 -6.18 16 5.25% Counts (Why) Aug 20th Motown Throwdown 2023
186 2Fly2Furious Loss 6-12 -32.43 12 5.84% Counts Aug 20th Motown Throwdown 2023
194 Thunderpants the Magic Dragon Loss 4-8 -26.71 25 4.77% Counts Aug 20th Motown Throwdown 2023
115 Queen City Gambit Loss 4-15 -9.62 52 7.05% Counts (Why) Sep 9th 2023 Mixed East Plains Sectional Championship
5 Cleveland Crocs** Loss 5-15 0 42 0% Ignored (Why) Sep 9th 2023 Mixed East Plains Sectional Championship
186 2Fly2Furious Win 15-11 33.2 12 7.05% Counts Sep 9th 2023 Mixed East Plains Sectional Championship
194 Thunderpants the Magic Dragon Loss 10-13 -22.46 25 7.05% Counts Sep 10th 2023 Mixed East Plains Sectional Championship
231 POW! Win 11-8 7.62 21 7.05% Counts Sep 10th 2023 Mixed East Plains Sectional Championship
194 Thunderpants the Magic Dragon Loss 11-15 -26.48 25 7.05% Counts Sep 10th 2023 Mixed East Plains Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.