(2) #8 Johnny Bravo (10-7) SC 1

2112.77 (193)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
27 Omen Win 15-12 -4.26 236 5.55% Counts Aug 4th 2023 US Open Club Championships ICC
2 PoNY Loss 9-15 -17.29 141 5.55% Counts Aug 4th 2023 US Open Club Championships ICC
10 Rhino Slam! Win 15-12 16.07 73 5.55% Counts Aug 5th 2023 US Open Club Championships ICC
1 Truck Stop Loss 11-15 0.31 121 5.55% Counts Aug 5th 2023 US Open Club Championships ICC
5 Chicago Machine Loss 13-15 -8.06 137 5.55% Counts Aug 6th 2023 US Open Club Championships ICC
3 Revolver Loss 13-15 -6.02 165 6.87% Counts Sep 2nd TCT Pro Championships 2023
4 Chain Lightning Loss 13-14 -1.91 135 6.87% Counts Sep 2nd TCT Pro Championships 2023
13 Vault Win 15-13 7.8 122 6.87% Counts Sep 2nd TCT Pro Championships 2023
2 PoNY Loss 11-14 -6.8 141 6.87% Counts Sep 2nd TCT Pro Championships 2023
10 Rhino Slam! Win 15-9 36.03 73 6.87% Counts Sep 3rd TCT Pro Championships 2023
9 Doublewide Win 15-11 27.67 74 6.87% Counts Sep 3rd TCT Pro Championships 2023
6 Ring of Fire Win 15-14 14.22 66 6.87% Counts Sep 4th TCT Pro Championships 2023
77 BARNSTORM** Win 15-4 0 36 0% Ignored (Why) Sep 23rd 2023 South Central Mens Regional Championship
50 H.I.P Win 15-7 3.57 39 8.06% Counts (Why) Sep 23rd 2023 South Central Mens Regional Championship
153 Sprawl** Win 15-3 0 47 0% Ignored (Why) Sep 23rd 2023 South Central Mens Regional Championship
9 Doublewide Loss 8-12 -39.19 74 8.06% Counts Sep 24th 2023 South Central Mens Regional Championship
50 H.I.P Win 15-12 -22.68 39 8.06% Counts Sep 24th 2023 South Central Mens Regional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.