(2) #239 8-Bit Defenders (3-9)

308.71 (105)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
88 Black Lung** Loss 4-13 0 124 0% Ignored (Why) Aug 19th Motown Throwdown 2023
166 Enigma Loss 9-13 11.58 60 9.34% Counts Aug 19th Motown Throwdown 2023
228 Mischief Win 9-8 27.43 64 8.84% Counts Aug 19th Motown Throwdown 2023
166 Enigma Loss 8-11 17.04 60 9.34% Counts Aug 19th Motown Throwdown 2023
253 Scoop Win 10-9 -13.94 73 9.34% Counts Aug 20th Motown Throwdown 2023
228 Mischief Loss 6-9 -23.6 64 8.3% Counts Aug 20th Motown Throwdown 2023
126 Blink-122 Weekends Loss 7-15 17.94 243 10.97% Counts (Why) Sep 9th 2023 Mens Central Plains Sectional Championship
135 Trident II Loss 9-13 36.5 100 10.97% Counts Sep 9th 2023 Mens Central Plains Sectional Championship
221 Lafayette Street Dogs Loss 7-15 -47.92 139 10.97% Counts (Why) Sep 9th 2023 Mens Central Plains Sectional Championship
34 Trident I** Loss 3-15 0 156 0% Ignored (Why) Sep 9th 2023 Mens Central Plains Sectional Championship
205 On Ramp Loss 7-15 -33.07 107 10.97% Counts (Why) Sep 10th 2023 Mens Central Plains Sectional Championship
249 TrIIIdent Win 11-9 7.82 106 10.97% Counts Sep 10th 2023 Mens Central Plains Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.