(24) #126 Blink-122 Weekends (6-7)

1054.39 (243)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
239 8-Bit Defenders Win 15-7 -11.52 105 7.33% Counts (Why) Sep 9th 2023 Mens Central Plains Sectional Championship
34 Trident I Loss 9-15 7.27 156 7.33% Counts Sep 9th 2023 Mens Central Plains Sectional Championship
135 Trident II Win 12-9 24.88 100 7.33% Counts Sep 9th 2023 Mens Central Plains Sectional Championship
221 Lafayette Street Dogs Win 14-7 3.8 139 7.33% Counts (Why) Sep 9th 2023 Mens Central Plains Sectional Championship
155 Chicago Dark Frogs Win 12-10 6.08 147 7.33% Counts Sep 10th 2023 Mens Central Plains Sectional Championship
76 Haymaker Win 12-10 44.34 0 7.33% Counts Sep 10th 2023 Mens Central Plains Sectional Championship
63 I-69 Loss 7-11 -5.53 171 7.13% Counts Sep 10th 2023 Mens Central Plains Sectional Championship
47 Beacon Loss 7-13 -4.32 43 8.15% Counts Sep 23rd 2023 Great Lakes Mens Regional Championship
228 Mischief Win 13-6 1.09 64 8.15% Counts (Why) Sep 23rd 2023 Great Lakes Mens Regional Championship
27 Omen Loss 7-13 11.35 236 8.15% Counts Sep 23rd 2023 Great Lakes Mens Regional Championship
75 Flying Dutchmen Loss 10-13 -0.44 66 8.15% Counts Sep 23rd 2023 Great Lakes Mens Regional Championship
135 Trident II Loss 7-13 -52.21 100 8.15% Counts Sep 24th 2023 Great Lakes Mens Regional Championship
155 Chicago Dark Frogs Loss 14-15 -25.4 147 8.15% Counts Sep 24th 2023 Great Lakes Mens Regional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.