(4) #163 Sunken Circus (10-7)

771.74 (10)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
206 Quahogs Win 14-7 15.04 5 4.9% Counts (Why) Jul 8th AntlerLock
96 Bench Loss 7-14 -14.79 17 4.9% Counts Jul 8th AntlerLock
233 Equinox Win 15-5 3.85 6 4.9% Counts (Why) Jul 8th AntlerLock
111 Lampshade Win 14-9 36.45 1 4.9% Counts Jul 8th AntlerLock
147 FLI Win 10-8 15.48 12 4.77% Counts Jul 9th AntlerLock
44 The Buoy Association** Loss 2-8 0 90 0% Ignored (Why) Jul 9th AntlerLock
206 Quahogs Loss 10-11 -26.85 5 6.06% Counts Aug 5th Vacationland
221 Replay Win 15-8 9.81 7 6.06% Counts (Why) Aug 5th Vacationland
78 Deadweight Loss 7-15 -13.56 47 6.06% Counts (Why) Aug 5th Vacationland
190 Rainbow Win 13-10 7.85 11 6.06% Counts Aug 6th Vacationland
44 The Buoy Association Loss 10-15 16.05 90 6.06% Counts Aug 6th Vacationland
158 Lobrid Win 9-8 8.47 23 5.74% Counts Aug 6th Vacationland
95 Scarecrow Loss 10-12 5.04 6 7.92% Counts Sep 9th 2023 Mixed East New England Sectional Championship
196 Beached Whales Win 13-10 8.49 9 7.92% Counts Sep 9th 2023 Mixed East New England Sectional Championship
232 Boston Practice Squad Win 13-11 -24.78 8 7.92% Counts Sep 9th 2023 Mixed East New England Sectional Championship
158 Lobrid Loss 9-14 -39.52 23 7.92% Counts Sep 9th 2023 Mixed East New England Sectional Championship
196 Beached Whales Win 13-12 -8.97 9 7.92% Counts Sep 10th 2023 Mixed East New England Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.