(1) #228 Scoober Heroes (3-15)

310.05 (3)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
19 Public Enemy** Loss 2-13 0 28 0% Ignored (Why) Jun 24th Texas 2 Finger 2023
85 Risky Business** Loss 4-13 0 38 0% Ignored (Why) Jun 24th Texas 2 Finger 2023
142 Goosebumps Loss 4-8 -1.56 27 4.75% Counts Jun 24th Texas 2 Finger 2023
85 Risky Business Loss 5-11 12.55 38 5.48% Counts (Why) Jun 25th Texas 2 Finger 2023
30 Waterloo** Loss 4-13 0 71 0% Ignored (Why) Jun 25th Texas 2 Finger 2023
239 Central Arkansas Surge Win 5-3 11.23 53 3.88% Counts (Why) Jun 25th Texas 2 Finger 2023
220 Hairy Otter Win 8-7 17.84 14 8.57% Counts Aug 26th Ragna Rock 2023
222 LRU Loss 4-9 -49.46 1 7.98% Counts (Why) Aug 26th Ragna Rock 2023
123 Amber** Loss 4-10 0 17 0% Ignored (Why) Aug 26th Ragna Rock 2023
142 Goosebumps Loss 5-12 -6.78 27 9.26% Counts (Why) Aug 27th Ragna Rock 2023
239 Central Arkansas Surge Win 11-5 44.69 53 8.86% Counts (Why) Aug 27th Ragna Rock 2023
222 LRU Loss 6-8 -24.44 1 8.28% Counts Aug 27th Ragna Rock 2023
19 Public Enemy** Loss 1-13 0 28 0% Ignored (Why) Sep 9th 2023 Mixed Texas Sectional Championship
142 Goosebumps Loss 5-13 -7.99 27 10.74% Counts (Why) Sep 9th 2023 Mixed Texas Sectional Championship
154 Moontower Loss 5-13 -13.88 6 10.74% Counts (Why) Sep 9th 2023 Mixed Texas Sectional Championship
30 Waterloo** Loss 3-13 0 71 0% Ignored (Why) Sep 9th 2023 Mixed Texas Sectional Championship
85 Risky Business Loss 6-13 26.03 38 10.74% Counts (Why) Sep 10th 2023 Mixed Texas Sectional Championship
154 Moontower Loss 7-13 -8.78 6 10.74% Counts Sep 10th 2023 Mixed Texas Sectional Championship
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.