(8) #319 Mississippi (3-14)

612.05 (301)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
293 Trinity Loss 8-11 -14.09 149 5.36% Counts Feb 22nd Mardi Gras XXXVII
320 Mississippi State-B Loss 8-9 -7.15 266 5.07% Counts Feb 22nd Mardi Gras XXXVII
373 LSU-B Win 12-11 -11.03 305 5.36% Counts Feb 22nd Mardi Gras XXXVII
305 Sam Houston Loss 7-10 -17.82 413 5.07% Counts Feb 22nd Mardi Gras XXXVII
171 Alabama-Birmingham Loss 4-13 -1.41 242 6.75% Counts (Why) Mar 22nd 2025 Annual Magic City Invite
193 Miami (Florida) Loss 3-13 -8.92 190 6.75% Counts (Why) Mar 22nd 2025 Annual Magic City Invite
185 Union (Tennessee) Loss 3-13 -6 250 6.75% Counts (Why) Mar 22nd 2025 Annual Magic City Invite
320 Mississippi State-B Loss 10-13 -24.39 266 6.75% Counts Mar 22nd 2025 Annual Magic City Invite
339 Alabama-B Win 11-7 27.32 232 6.57% Counts Mar 23rd 2025 Annual Magic City Invite
193 Miami (Florida) Loss 6-15 -8.92 190 6.75% Counts (Why) Mar 23rd 2025 Annual Magic City Invite
324 Samford Win 13-8 34.88 225 6.75% Counts Mar 23rd 2025 Annual Magic City Invite
100 Alabama Loss 7-13 25.83 227 8.02% Counts Apr 12th Gulf Coast D I Mens Conferences 2025
171 Alabama-Birmingham Loss 7-13 2 242 8.02% Counts Apr 12th Gulf Coast D I Mens Conferences 2025
68 Alabama-Huntsville** Loss 3-13 0 166 0% Ignored (Why) Apr 12th Gulf Coast D I Mens Conferences 2025
117 Mississippi State** Loss 3-13 0 264 0% Ignored (Why) Apr 12th Gulf Coast D I Mens Conferences 2025
190 Vanderbilt Loss 5-13 -9.23 104 8.02% Counts (Why) Apr 13th Gulf Coast D I Mens Conferences 2025
128 LSU Loss 8-13 20.31 349 8.02% Counts Apr 13th Gulf Coast D I Mens Conferences 2025
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.