(5) #159 Pandamonium (10-9)

785.85 (12)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
235 Ca$h Cow$ Win 13-5 2.46 12 4.62% Counts (Why) Jul 15th Cheep Thrills 2023
211 Lake Superior Disc Win 13-3 12.64 19 4.62% Counts (Why) Jul 15th Cheep Thrills 2023
103 Bird Loss 7-11 -10.14 15 4.5% Counts Jul 15th Cheep Thrills 2023
189 Great Minnesota Get Together Win 11-7 11.68 8 4.5% Counts Jul 15th Cheep Thrills 2023
2 Drag'n Thrust** Loss 3-13 0 74 0% Ignored (Why) Jul 16th Cheep Thrills 2023
182 Melt Win 13-6 21.04 10 4.62% Counts (Why) Jul 16th Cheep Thrills 2023
244 Underdogs** Win 13-3 0 10 0% Ignored (Why) Jul 16th Cheep Thrills 2023
109 Pushovers Loss 8-11 -8.09 4 6.03% Counts Aug 19th Cooler Classic 34
145 Madison United Mixed Ultimate Win 11-7 31.52 7 5.87% Counts Aug 19th Cooler Classic 34
128 Mousetrap Loss 8-9 0.25 16 5.71% Counts Aug 19th Cooler Classic 34
170 Boomtown Pandas Loss 9-13 -30.65 14 6.03% Counts Aug 19th Cooler Classic 34
211 Lake Superior Disc Win 11-8 1.7 19 6.03% Counts Aug 20th Cooler Classic 34
189 Great Minnesota Get Together Loss 11-15 -38.53 8 6.03% Counts Aug 20th Cooler Classic 34
179 Frostbite Loss 9-15 -42.06 5 6.03% Counts Aug 20th Cooler Classic 34
226 Dinosaur Fancy Win 15-7 10.36 14 7.08% Counts (Why) Sep 9th 2023 Mixed Northwest Plains Sectional Championship
73 Northern Comfort Loss 8-15 -11.92 5 7.08% Counts Sep 9th 2023 Mixed Northwest Plains Sectional Championship
170 Boomtown Pandas Win 11-10 5.04 14 7.08% Counts Sep 9th 2023 Mixed Northwest Plains Sectional Championship
135 Point of No Return Win 15-4 51.48 15 7.08% Counts (Why) Sep 10th 2023 Mixed Northwest Plains Sectional Championship
60 Minnesota Star Power Loss 5-15 -6.86 12 7.08% Counts (Why) Sep 10th 2023 Mixed Northwest Plains Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.