(4) #60 Minnesota Star Power (10-7)

1295.76 (12)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
74 Sego Win 15-10 18 45 4.9% Counts Jul 15th TCT Select Flight West 2023
36 BW Ultimate Loss 10-12 -1.17 11 4.9% Counts Jul 15th TCT Select Flight West 2023
58 Lights Out Win 12-11 7.23 32 4.9% Counts Jul 15th TCT Select Flight West 2023
49 Donuts Loss 8-9 -1.18 47 4.64% Counts Jul 16th TCT Select Flight West 2023
39 Lotus Loss 7-13 -18.46 34 4.9% Counts Jul 16th TCT Select Flight West 2023
88 Spectre Win 13-9 15.82 98 6.4% Counts Aug 19th Cooler Classic 34
27 Chicago Parlay Loss 6-13 -17.65 26 6.4% Counts (Why) Aug 19th Cooler Classic 34
86 Mad Udderburn Win 10-8 5.85 21 6.23% Counts Aug 19th Cooler Classic 34
88 Spectre Win 14-6 28.22 98 6.4% Counts (Why) Aug 20th Cooler Classic 34
103 Bird Loss 11-12 -26.2 15 6.4% Counts Aug 20th Cooler Classic 34
86 Mad Udderburn Win 13-10 10.49 21 6.4% Counts Aug 20th Cooler Classic 34
170 Boomtown Pandas Win 15-3 2.54 14 7.51% Counts (Why) Sep 9th 2023 Mixed Northwest Plains Sectional Championship
73 Northern Comfort Loss 14-15 -18.39 5 7.51% Counts Sep 9th 2023 Mixed Northwest Plains Sectional Championship
244 Underdogs** Win 15-4 0 10 0% Ignored (Why) Sep 9th 2023 Mixed Northwest Plains Sectional Championship
159 Pandamonium Win 15-5 7.31 12 7.51% Counts (Why) Sep 10th 2023 Mixed Northwest Plains Sectional Championship
128 Mousetrap Win 15-12 -6.52 16 7.51% Counts Sep 10th 2023 Mixed Northwest Plains Sectional Championship
54 No Touching! Loss 13-14 -6.22 20 7.51% Counts Sep 10th 2023 Mixed Northwest Plains Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.