() #128 PowderHogs (5-11)

1048.49 (78)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
184 False Summit Win 12-11 -6.64 67 4.51% Counts Jun 24th Colorado Summer Solstice 2023
57 Fungi Loss 7-11 -1.05 99 4.39% Counts Jun 24th Colorado Summer Solstice 2023
171 Sonoran Dog Win 11-6 14.55 1 4.27% Counts (Why) Jun 24th Colorado Summer Solstice 2023
54 ISO Atmo Loss 7-15 -6.1 173 4.51% Counts (Why) Jun 25th Colorado Summer Solstice 2023
159 Choice City Hops Win 10-7 10.07 75 4.27% Counts Jun 25th Colorado Summer Solstice 2023
49 Shrimp Loss 1-13 -4.41 119 4.51% Counts (Why) Jun 25th Colorado Summer Solstice 2023
78 Drought Loss 8-13 -12.66 143 6.91% Counts Aug 19th Ski Town Classic 2023
60 Switchback Loss 7-10 2.63 120 6.54% Counts Aug 19th Ski Town Classic 2023
113 Utah Hatu Loss 8-13 -28.77 70 6.91% Counts Aug 19th Ski Town Classic 2023
142 Fat Stacks Win 13-10 18.48 66 6.91% Counts Aug 20th Ski Town Classic 2023
68 Brawl Win 13-8 64.32 37 6.91% Counts Aug 20th Ski Town Classic 2023
60 Switchback Loss 8-13 -5.11 120 6.91% Counts Aug 20th Ski Town Classic 2023
65 Sawtooth Loss 12-14 15.33 49 8.11% Counts Sep 9th 2023 Mens Big Sky Sectional Championship
53 Sundance Kids Loss 7-15 -10.99 81 8.11% Counts (Why) Sep 9th 2023 Mens Big Sky Sectional Championship
113 Utah Hatu Loss 12-15 -16.93 70 8.11% Counts Sep 9th 2023 Mens Big Sky Sectional Championship
142 Fat Stacks Loss 12-15 -33.52 66 8.11% Counts Sep 10th 2023 Mens Big Sky Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.