(1) #240 SkyLab (1-16)

142.38 (38)

Click on column to sort  • 
# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
192 Drip Loss 4-13 -15.22 44 7.75% Counts (Why) Jun 24th Buried In Disc Satisfaction BIDS
100 Igneous Ultimate** Loss 2-13 0 13 0% Ignored (Why) Jun 24th Buried In Disc Satisfaction BIDS
229 Night Cap Loss 7-13 -34.05 44 7.75% Counts Jun 24th Buried In Disc Satisfaction BIDS
173 Nebula Loss 6-13 -5.1 55 7.75% Counts (Why) Jun 24th Buried In Disc Satisfaction BIDS
83 Seattle Soft Serve** Loss 0-11 0 57 0% Ignored (Why) Aug 12th Kleinman Eruption 2023
122 Garbage** Loss 3-11 0 60 0% Ignored (Why) Aug 12th Kleinman Eruption 2023
34 Spoke** Loss 3-11 0 102 0% Ignored (Why) Aug 12th Kleinman Eruption 2023
125 Garage Sale** Loss 3-11 0 7 0% Ignored (Why) Aug 12th Kleinman Eruption 2023
118 Stump** Loss 2-13 0 129 0% Ignored (Why) Aug 13th Kleinman Eruption 2023
198 Breakers Mark Loss 4-13 -25.72 35 11.26% Counts (Why) Aug 13th Kleinman Eruption 2023
229 Night Cap Win 13-9 72.49 44 11.26% Counts Aug 13th Kleinman Eruption 2023
192 Drip Loss 6-13 -29.33 44 13.94% Counts (Why) Sep 9th 2023 Mixed Oregon Sectional Championship
100 Igneous Ultimate** Loss 4-13 0 13 0% Ignored (Why) Sep 9th 2023 Mixed Oregon Sectional Championship
90 Hive** Loss 4-13 0 15 0% Ignored (Why) Sep 9th 2023 Mixed Oregon Sectional Championship
125 Garage Sale Loss 6-13 30.9 7 13.94% Counts (Why) Sep 9th 2023 Mixed Oregon Sectional Championship
172 Choco Ghost House Loss 7-12 4.52 51 13.94% Counts Sep 10th 2023 Mixed Oregon Sectional Championship
229 Night Cap Loss 7-8 3.89 44 12.39% Counts Sep 10th 2023 Mixed Oregon Sectional Championship
**Blowout Eligible. Learn more about how this works here.

FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.