(6) #83 Seattle Soft Serve (13-7)

1132.01 (57)

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# Opponent Result Effect Opp. Delta % of Ranking Status Date Event
125 Garage Sale Win 11-5 19.07 7 4.54% Counts (Why) Aug 12th Kleinman Eruption 2023
122 Garbage Loss 6-9 -26.85 60 4.39% Counts Aug 12th Kleinman Eruption 2023
240 SkyLab** Win 11-0 0 38 0% Ignored (Why) Aug 12th Kleinman Eruption 2023
34 Spoke Loss 4-10 -8.47 102 4.32% Counts (Why) Aug 12th Kleinman Eruption 2023
172 Choco Ghost House Win 12-4 7.91 51 4.75% Counts (Why) Aug 13th Kleinman Eruption 2023
34 Spoke Loss 4-9 -8 102 4.09% Counts (Why) Aug 13th Kleinman Eruption 2023
70 American Barbecue Win 9-7 17.22 75 4.54% Counts Aug 13th Kleinman Eruption 2023
100 Igneous Ultimate Win 8-6 9.48 13 4.24% Counts Aug 13th Kleinman Eruption 2023
191 Mola Mola Win 13-5 1.78 60 5.5% Counts (Why) Aug 26th Spawnfest 2023
174 BOP Win 14-5 8.42 60 5.5% Counts (Why) Aug 26th Spawnfest 2023
127 Squid Inc. Win 11-7 14.19 103 5.35% Counts Aug 26th Spawnfest 2023
174 BOP Win 15-7 8.42 60 5.5% Counts (Why) Aug 27th Spawnfest 2023
127 Squid Inc. Win 11-7 14.19 103 5.35% Counts Aug 27th Spawnfest 2023
125 Garage Sale Win 11-6 19.09 7 5.2% Counts (Why) Aug 27th Spawnfest 2023
72 Grit City Loss 13-14 -4.02 117 6.12% Counts Sep 9th 2023 Mixed Washington Sectional Championship
205 Surge Win 13-6 -2.55 57 6.12% Counts (Why) Sep 9th 2023 Mixed Washington Sectional Championship
63 Pegasus Loss 8-13 -24.04 29 6.12% Counts Sep 9th 2023 Mixed Washington Sectional Championship
58 Lights Out Loss 8-15 -25.15 32 6.12% Counts Sep 9th 2023 Mixed Washington Sectional Championship
77 Bullet Train Loss 10-14 -23.99 16 6.12% Counts Sep 9th 2023 Mixed Washington Sectional Championship
174 BOP Win 13-8 2.66 60 6.12% Counts Sep 10th 2023 Mixed Washington Sectional Championship
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FAQ

The results on this page ("USAU") are the results of an implementation of the USA Ultimate Top 20 algorithm, which is used to allocate post season bids to both colleg and club ultimate teams. The data was obtained by scraping USAU's score reporting website. Learn more about the algorithm here. TL;DR, here is the rating function. Every game a team plays gets a rating equal to the opponents rating +/- the score value. With all these data points, we iterate team ratings until convergence. There is also a rule for discounting blowout games (see next FAQ)
For reference, here is handy table with frequent game scrores and the resulting game value:
"...if a team is rated more than 600 points higher than its opponent, and wins with a score that is more than twice the losing score plus one, the game is ignored for ratings purposes. However, this is only done if the winning team has at least N other results that are not being ignored, where N=5."

Translation: if a team plays a game where even earning the max point win would hurt them, they can have the game ignored provided they win by enough and have suffficient unignored results.